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IDProjectCategoryLast Update
0017723Stars Beyond ReachBalance IssueOct 6, 2015 4:17 pm
Reporterptarth Assigned To 
Status newResolutionopen 
Product Version0.918 (Warn Me, Please!) 
Summary0017723: Lumber Stacking
DescriptionThe current lumber mill and lumber camp situation allows for excessive abuse of mills. Each camp applies a x2 modifier which stacks. I think the model should shift towards the fishing situation more, with the camps giving a modifier to the mill instead of the mills giving modifiers to the camps. There may need to be an exclusion area around the mills to prevent excess stacking. See attached save for examples of the excess of mill/camps and the opposite in the fishing industry.
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ptarth

Oct 6, 2015 3:37 pm

reporter  

crazyroosterman

Oct 6, 2015 4:17 pm

reporter   ~0043465

hmm I have got an idea regarding this but I think it would be best to wait till this game has endings before tweaking anything it may turn out for example that say by half way of act 3 you simply don't have the space for them plus camps can only be used on a persifick tile and forest tiles run out eventually when you camp them so I doubt that they will need balance tweaking personally.(I can put a save up as an example to this if you want)

Issue History

Date Modified Username Field Change
Oct 6, 2015 3:37 pm ptarth New Issue
Oct 6, 2015 3:37 pm ptarth File Added: 918 fish and lumber econ.save
Oct 6, 2015 4:17 pm crazyroosterman Note Added: 0043465