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IDProjectCategoryLast Update
0022178AI War 2Bug - GameplayNov 11, 2019 5:26 pm
ReporterRanakastrasz Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version1.007 The Player/AI Arms Race Intensifies 
Summary0022178: Ship Cap Variance
DescriptionNo idea if this is a bug or not, but as I can't find an explanation anywhere, the bug might be a lack of easily accessible documentation.

My ship caps seem to vary a lot. I read something about fleet caps combining, but haven't found any concrete explanation. Past that, the numbers aren't 2x or 3x, but large ratios instead. I assumed it was different tier levels, but that isn't it either.

What causes this, is it a bug, and if not, how does it work, and how can I use the mechanic to my advantage?

https://imgur.com/a/LvYasFO
TagsNo tags attached.

Activities

Ranakastrasz

Nov 11, 2019 12:37 pm

reporter  

Fleet Caps.png (952,283 bytes)

BadgerBadger

Nov 11, 2019 12:59 pm

manager   ~0054507

Ship caps differing between fleets is discussed by Chris here: https://steamcommunity.com/app/573410/discussions/0/1637549649102395105/

In short, the game is a lot more boring if all the ship cap numbers are the same. Having some fleets be Stronger and others Weaker is part of what happens when you procedurally generate things in an interesting fashion.

BadgerBadger

Nov 11, 2019 5:26 pm

manager   ~0054518

Given that this question has been asked repeatedly, perhaps it would be good to put an explanation in the How to Play tips?

Issue History

Date Modified Username Field Change
Nov 11, 2019 12:37 pm Ranakastrasz New Issue
Nov 11, 2019 12:37 pm Ranakastrasz File Added: Fleet Caps.png
Nov 11, 2019 12:59 pm BadgerBadger Note Added: 0054507
Nov 11, 2019 5:05 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 11, 2019 5:05 pm Chris_McElligottPark Status new => closed
Nov 11, 2019 5:05 pm Chris_McElligottPark Resolution open => no change required
Nov 11, 2019 5:26 pm BadgerBadger Note Added: 0054518