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IDProjectCategoryLast Update
0023685AI War 2Bug - GameplaySep 22, 2020 5:46 pm
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 2.501 First Raft Of Multiplayer Fixes 
Fixed in Version2.508 Waverider 
Summary0023685: Multiplayer: sync "is partial sync for network" needs to handle cases of missing data.
DescriptionWe've seen this already on externaldata as a whole, and on squads in particular. But now I need to go in on all the individual externaldata sections, and anything else that uses the "DeserializedIntoSelf()" pattern.

These things all need to basically handle the case of "my data for this is missing, even thought it's a partial sync," which right now they do not. This leads to random errors all over the place, although for now I've cleaned up the ones I've seen.
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Chris_McElligottPark

Sep 22, 2020 5:46 pm

administrator   ~0058625

Got this one a version or two back and forgot to note it was done.

Issue History

Date Modified Username Field Change
Sep 10, 2020 8:19 pm Chris_McElligottPark New Issue
Sep 10, 2020 8:19 pm Chris_McElligottPark Status new => assigned
Sep 10, 2020 8:19 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 10, 2020 8:28 pm Chris_McElligottPark Summary Multiplayer: sync "is partial record" needs to handle cases of missing data. => Multiplayer: sync "is partial sync for network" needs to handle cases of missing data.
Sep 22, 2020 5:46 pm Chris_McElligottPark Status assigned => resolved
Sep 22, 2020 5:46 pm Chris_McElligottPark Resolution open => fixed
Sep 22, 2020 5:46 pm Chris_McElligottPark Fixed in Version => 2.508 Waverider
Sep 22, 2020 5:46 pm Chris_McElligottPark Note Added: 0058625