View Issue Details

IDProjectCategoryLast Update
0023975AI War 2Bug - GameplayOct 21, 2020 3:22 pm
ReporterCrabby Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.616 Stop Printing Money, AI! 
Fixed in Version2.605 Hunter Intelligence 
Summary0023975: AI-Allied Marauders Receiving AI Threat Waves
DescriptionI have three marauder factions, all intensity 7, running amok in this galaxy. One is allied to the player, one is allied to the AI, and the last is hostile to everyone. It makes sense for the AI to send waves at player-allied or hostile-to-all marauders it senses, but for some reason it sends waves at AI-allied marauders.

Is this intentional? It just seems very weird for the AI to send forces against its own allies. These waves wind up becoming threat waves that join the threat fleet.

On a minor issue, can there be separate voice lines regarding AI-allied marauders? I wouldn't want to think that allies arrive when in fact AI-allied marauders are ambushing me on an AI planet.
TagsNo tags attached.

Activities

Crabby

Oct 15, 2020 12:45 am

reporter  

Issue 1.save (764,644 bytes)

Crabby

Oct 15, 2020 12:32 pm

reporter   ~0059239

Another note: I noticed anti-player zombie units attacking the AI-allied marauder units. Is this supposed to happen?

BadgerBadger

Oct 21, 2020 3:22 pm

manager   ~0059355

This should be resolved now; this change won't necessarily fix in-progress games, but this bug shouldn't happen in new games.

Issue History

Date Modified Username Field Change
Oct 15, 2020 12:45 am Crabby New Issue
Oct 15, 2020 12:45 am Crabby File Added: Issue 1.save
Oct 15, 2020 12:32 pm Crabby Note Added: 0059239
Oct 21, 2020 3:22 pm BadgerBadger Assigned To => BadgerBadger
Oct 21, 2020 3:22 pm BadgerBadger Status new => resolved
Oct 21, 2020 3:22 pm BadgerBadger Resolution open => fixed
Oct 21, 2020 3:22 pm BadgerBadger Fixed in Version => 2.605 Hunter Intelligence
Oct 21, 2020 3:22 pm BadgerBadger Note Added: 0059355