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IDProjectCategoryLast Update
0024925AI War 2Bug - OtherMay 18, 2021 10:16 am
ReporterLordNSR Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version2.909 The Hunt Intensifies 
Fixed in Version3.000 Begin The Onslaught 
Summary0024925: Exception throw in UpdateDataForPlanning
DescriptionI was cleaning a planet after I hacked the macrophage and the game gave an error, no idea if it can be reproduced or no.
TagsNo tags attached.

Activities

LordNSR

May 15, 2021 1:14 pm

reporter  

ArcenDebugLog.txt (57,414 bytes)   
5/15/2021 10:05:03 AM	2.909	SINGLEP	Exception in entity tooltip text generation at stage 555:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x0aca0] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at Arcen.AIW2.External.Window_HackChoicesSidebarPopout+bChooseASpecificShipLineToGrant.HandleMouseover () [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <20eae8c4d4ab4ac28757766b9a494fd7>:0 
  at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 

5/15/2021 10:05:04 AM	2.909	SINGLEP	Exception in entity tooltip text generation at stage 555:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x0aca0] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at Arcen.AIW2.External.Window_HackChoicesSidebarPopout+bChooseASpecificShipLineToGrant.HandleMouseover () [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <20eae8c4d4ab4ac28757766b9a494fd7>:0 
  at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 

5/15/2021 10:17:06 AM	2.909	SINGLEP	No resolution change was required.
5/15/2021 10:17:06 AM	2.909	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/15/2021 10:17:06 AM	2.909	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Allies After All because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Bullshark Slayer because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Cataclysm Averted
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Darkness Overpowering
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Derailment because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Dethroned
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam End of the Line because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Fumigated
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Get The Bug Spray because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Hey, Lighten Up! because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam How The Mighty Have Fallen
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Kites Get Struck By Lightning, You Know
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Last Stop
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Nanobots Are No Fun because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Okay, Who Woke Them Up?
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Picking On The Little Guys because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Resistance Was Not Futile
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Someone Call The Exterminator because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Splash Damage because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Take A Look At My Friends because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam The Bigger They Are
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam The Fire Rises because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam The Harder They Fall
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam The Power Of The Sun In My Hand because we think it's already there.
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Uprising
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Viva La Revolution
5/15/2021 10:36:06 AM	2.909	SINGLEP	Logged Achievement To Steam Wasn't Enough Of Them
5/15/2021 10:36:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam We Didn't Start The Fire because we think it's already there.
5/15/2021 10:39:10 AM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 45,104 created, 0 removed, 45,104 active.
Factions: 38 created, 0 removed, 38 active.
Fireteams: 15,315 created, 14,633 removed, 682 active.
Fleets: 688 created, 457 removed, 231 active.
GameCommands: 149,409 created, 147,730 removed, 1,679 active.
GE_Others: 94 created, 0 removed, 94 active.
GE_Shots: 4,409 created, 0 removed, 4,409 active.
GE_Squads: 498,913 created, 480,739 removed, 18,174 active.
Pathfinders: 96 created, 0 removed, 96 active.
PlanetFactions: 1,520 created, 0 removed, 1,520 active.
Planets: 40 created, 0 removed, 40 active.
SpeedGroups: 4,014 created, 4,010 removed, 4 active.
==========================================

5/15/2021 11:10:09 AM	SINGLEP	Current directory used: F:/Games/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/Games/steamapps/common/AI War 2/PlayerData/
5/15/2021 11:10:09 AM	SINGLEP	Boot up FleetOS (0.2350s)
5/15/2021 11:10:10 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: Radeon RX 580 Series
graphicsDeviceID: 26591
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8171
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 1600 Six-Core Processor 
processorCount: 12
processorFrequency: 3194
systemMemorySize: 16313
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/15/2021 11:10:10 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.3550s)
5/15/2021 11:10:10 AM	SINGLEP	Inspect Aft Hatches (0.0170s)
5/15/2021 11:10:10 AM	SINGLEP	Found 348 xml files in 97 folders in 27ms
5/15/2021 11:10:10 AM	SINGLEP	Check For Extra Modules (0.4231s)
5/15/2021 11:10:10 AM	SINGLEP	348 Xml Files Parsed in 393ms
5/15/2021 11:10:10 AM	SINGLEP	Gather Ancient Lifeforms (0.0050s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Game Version: 2.909
5/15/2021 11:10:10 AM	2.909	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Bring Cloaking Systems Online (0.0050s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Recalculate Speed Of Light (0.0120s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Optimize Comfort On Command Decks (0.0180s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Generating Framerates (0.0040s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Update mod and expansion statuses!
5/15/2021 11:10:10 AM	2.909	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
5/15/2021 11:10:10 AM	2.909	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Enabled!)  ExoticShips (Enabled!)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  KaizersMarauders (Enabled!)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Enabled!)  MoreSystemDefenders (Enabled!)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Enabled!)  SKCivilianIndustry (Enabled!)  SpireRailgunShop (Enabled!)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/15/2021 11:10:10 AM	2.909	SINGLEP	Check Nearby Stellar Masses (0.0320s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	348 Xml Files Checked For Exp/Mod Status in 10ms
5/15/2021 11:10:10 AM	2.909	SINGLEP	Pruning Excess Brain Cells (0.0290s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Remembering Alamo (0.0150s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Boot Audio Comms (0.0110s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Establish Individual Audio Links (0.0220s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	No resolution change was required.
5/15/2021 11:10:10 AM	2.909	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/15/2021 11:10:10 AM	2.909	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Refresh Optical Lensing (0.0070s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Revise Fundamental Physical Laws (0.0180s)
5/15/2021 11:10:10 AM	2.909	SINGLEP	Calculate Odds Of Success (0.0270s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Briefly Panic (0.2795s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Install Confidence Routines (0.3640s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Bring Commander Interface Online (0.1030s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Motivate All Crews (0.0480s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Locating Available Networks (0.0200s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Externalizing Patterns (0.0330s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Hooking Externals (0.0100s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Handlizing Hooks (0.0160s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Disengaging Constants (0.0270s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Late Axionic Computations (0.0450s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Searching For Particle Forms (0.0590s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Weighing Options (0.0060s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Poking At Status Indicators (0.0060s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Discovering States Of Matter (0.0080s)
5/15/2021 11:10:11 AM	2.909	SINGLEP	Searching For A Leader (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Suppressing Bad Thoughts (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Sentinel Alertness Diagnostic (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Connecting to Fleet Command (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Thinking Of Advice (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Degaussing Advice (0.0080s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Reading Alien Diaries (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Naming All Known Planets (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Remembering Speeds (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Prioritizing Targets (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Rebooting Sensor Arrays (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Unloading Prismatic Grid (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Thinking Of Objectives (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Inhibiting Visual Scans (0.0120s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Synthesizing Vocals (0.0050s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Investigating Map Signatures (0.0110s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Ventilating Scenarios (0.0050s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Decontaminating Targeting Systems (0.0080s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Ejecting Tactical Core (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Calibrating Formations (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Intercepting Galactic Maps (0.0090s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Discharging Colored Ions (0.0122s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Replicating Ion Colors (0.0048s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Faction Diagnostics (0.0140s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Buffering Hackers (0.0260s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Inverting Death (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Linear Field Variance (0.0090s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Charging Marks (0.0050s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Differentiating Marks (0.0840s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Guarding The Posts (0.0080s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Range Manifolds (0.0040s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Purging ROFs (0.0080s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Manipulating Speeds (0.0080s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Detecting Projectiles (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Grouping Flow Fields (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Modulating Flow Field Groups (0.0120s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Designing Fleets (0.0110s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Thinking Of Technologies (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Categorizing Starboard Sensors (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Injecting Galactic Variables (0.0110s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Ignoring Starfields (0.0090s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Screening Distant Planets (0.0120s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Categorizing All Planets (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Organizing Commands (0.0140s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Calculating Firing Cones (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Discontinue Your Favorite Ship Parts (0.3220s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Re-Aligning Objectives (0.0160s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Sterilizing Test Chamber (0.0050s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Issuing Orders (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Augmenting Infusers (0.0070s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Infusing (0.0155s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Load Surrogates (0.0395s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Locate Dictionaries (0.0060s)
5/15/2021 11:10:12 AM	2.909	SINGLEP	Set Stage (0.0110s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Investigate Temporal Vortex (2.2730s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Post-Proton Surge (0.0150s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Background Radiation Taste Test (0.0200s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Shuffling Chairs On Command Deck (0.0180s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Windshield Wiping (0.0070s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Last Organizational Modeling (0.1350s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Info: will dump 1313 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/15/2021 11:10:15 AM	2.909	SINGLEP	Stimulate Modulation (0.0580s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Tip Servos (0.0080s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Sort Buildings Into Uneven Piles (0.0090s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Design New Fleet Logo (0.0140s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Inspect Fleet Logo (0.0080s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Ogle Enemy Logo (0.0070s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Order Cores By Seniority (0.0070s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1133
5/15/2021 11:10:15 AM	2.909	SINGLEP	Make Factions That Extra Bit Special (0.0080s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Final Checks (0.4240s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	Load Historical Documents (0.0040s)
5/15/2021 11:10:15 AM	2.909	SINGLEP	6.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Discontinue Your Favorite Ship Parts (0.3s)
Investigate Temporal Vortex (2.3s)
Final Checks (0.4s)
5/15/2021 11:10:16 AM	2.909	SINGLEP	Hello Steam user 'LordNSR'
5/15/2021 11:11:40 AM	2.909	SINGLEP	Update mod and expansion statuses!
5/15/2021 11:11:40 AM	2.909	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
5/15/2021 11:11:40 AM	2.909	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Enabled!)  ExoticShips (Enabled!)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  KaizersMarauders (Enabled!)  MacrophageHistiocytes (Enabled!)  MacrophageHistiocytesSpireIntegration (Enabled!)  MicroModCollection (Enabled!)  MoreSystemDefenders (Enabled!)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Enabled!)  SKCivilianIndustry (Enabled!)  SpireRailgunShop (Enabled!)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/15/2021 11:11:40 AM	2.909	SINGLEP	Found 347 xml files in 96 folders in 21ms
5/15/2021 11:11:41 AM	2.909	SINGLEP	347 Xml Files Parsed in 362ms
5/15/2021 11:11:41 AM	2.909	SINGLEP	Gather Ancient Lifeforms (0.3940s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	347 Xml Files Checked For Exp/Mod Status in 17ms
5/15/2021 11:11:41 AM	2.909	SINGLEP	Pruning Excess Brain Cells (0.0220s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	0 / 68: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0040s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	1 / 68: Arcen.Universal.AchievementTable (0.0090s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	2 / 68: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	3 / 68: Arcen.Universal.SFXItemTable (0.0100s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	4 / 68: Arcen.Universal.TextEmbededSpriteTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	5 / 68: Arcen.Universal.ExternalIconDictionaryTable (0.0380s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	6 / 68: Arcen.Universal.MusicTrackTable (0.0050s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	7 / 68: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0610s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	8 / 68: Arcen.Universal.ArcenExternalDataPatternTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	9 / 68: Arcen.Universal.ArcenExternalCodeHookTable (0.0040s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	10 / 68: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	11 / 68: Arcen.AIW2.Core.ExternalConstants (0.0190s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	12 / 68: Arcen.AIW2.Core.ExternalVisualConstants (0.0120s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	13 / 68: Arcen.AIW2.Core.AddonObjectOrParticleFieldTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	14 / 68: Arcen.AIW2.Core.CampaignTypeDataTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	15 / 68: Arcen.AIW2.Core.IconShipStatusTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	16 / 68: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	17 / 68: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	18 / 68: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	19 / 68: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	20 / 68: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	21 / 68: Arcen.AIW2.Core.TipCategoryTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	22 / 68: Arcen.AIW2.Core.TipTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	23 / 68: Arcen.AIW2.Core.JournalEntryTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	24 / 68: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	25 / 68: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	26 / 68: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	27 / 68: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	28 / 68: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	29 / 68: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	30 / 68: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	31 / 68: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	32 / 68: Arcen.AIW2.Core.MapTypeDataTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	33 / 68: Arcen.AIW2.Core.ScenarioDataTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	34 / 68: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	35 / 68: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	36 / 68: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	37 / 68: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	38 / 68: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0110s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	39 / 68: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0030s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	40 / 68: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	41 / 68: Arcen.AIW2.Core.HackingTypeTable (0.0090s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	42 / 68: Arcen.AIW2.Core.DeathEffectTypeTable (0.0050s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	43 / 68: Arcen.AIW2.Core.EntityLineTypeTable (0.0700s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	44 / 68: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	45 / 68: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	46 / 68: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	47 / 68: Arcen.AIW2.Core.Balance_RangeTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	48 / 68: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	49 / 68: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	50 / 68: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	51 / 68: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	52 / 68: Arcen.AIW2.Core.AIShipGroupTable (0.0100s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	53 / 68: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	54 / 68: Arcen.AIW2.Core.TechUpgradeTable (0.0040s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	55 / 68: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	56 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	57 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	58 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0090s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	59 / 68: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	60 / 68: Arcen.AIW2.Core.PlanetDefinitionTable (0.0060s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	61 / 68: Arcen.AIW2.Core.GameCommandTypeTable (0.0110s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	62 / 68: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1510s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	63 / 68: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0130s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	64 / 68: Arcen.AIW2.Core.TestChamberTable (0.0130s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	65 / 68: Arcen.AIW2.Core.TutorialCategoryTable (0.0030s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	66 / 68: Arcen.AIW2.Core.TutorialTable (0.0080s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	67 / 68: Arcen.Universal.SurrogateTableTable (0.0130s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	Locate Dictionaries (0.0030s)
5/15/2021 11:11:41 AM	2.909	SINGLEP	Set Stage (0.0120s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Mod: Macrophage Histiocytes  Macrophage Histiocyte is 21 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
5/15/2021 11:11:42 AM	2.909	SINGLEP	Mod: Macrophage Histiocytes  Macrophage Infested Metal Harvester is 35 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
5/15/2021 11:11:42 AM	2.909	SINGLEP	Inhibiting Isotope Emitters (0.2330s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Post-Proton Surge (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Background Radiation Taste Test (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Shuffling Chairs On Command Deck (0.0180s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Windshield Wiping (0.0030s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Last Organizational Modeling (0.1000s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Info: will dump 1315 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/15/2021 11:11:42 AM	2.909	SINGLEP	Stimulate Modulation (0.0570s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Tip Servos (0.0030s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Sort Buildings Into Uneven Piles (0.0080s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Design New Fleet Logo (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Inspect Fleet Logo (0.0060s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Ogle Enemy Logo (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Order Cores By Seniority (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	Make Factions That Extra Bit Special (0.0070s)
5/15/2021 11:11:42 AM	2.909	SINGLEP	No resolution change was required.
5/15/2021 11:11:42 AM	2.909	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/15/2021 11:11:42 AM	2.909	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/15/2021 11:11:44 AM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/15/2021 11:11:44 AM	2.909	SINGLEP	Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction HistiocytesLogicFaction.
5/15/2021 11:11:44 AM	2.909	SINGLEP	PlayerAccount Lord NSR has now been put in control of faction 7.
5/15/2021 11:11:44 AM	2.909	SINGLEP	in strip extra, The Empire: hasHadFirstPlayer True shouldBeRemoved False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  Hictiocytes Logic Faction  (Beacon) Scourge  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Macrophage Infestation - Tamed  Outguard  AI Special Operations  Macrophage Infestation - Enraged  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave
5/15/2021 11:11:44 AM	2.909	SINGLEP	loading as template
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction AIRelentlessWave.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction AIReserves.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction AntiAIZombie.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction AntiEveryoneZombie.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction AntiPlayerZombie.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction CPALogic.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction EnragedMacrophage.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction ExecutorFakeFaction.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction HistiocytesLogicFaction.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction Mercenary.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Added the faction TamedMacrophage.
5/15/2021 11:11:44 AM	2.909	SINGLEP	Natural Objects / 0 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Sentinels / 1 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Warden Fleet / 2 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Hunter Fleet / 3 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Praetorian Guard / 4 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Antagonized Dyson Sphere / 5 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Instigators / 6 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	The Empire / 7 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Sentinels / 8 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Warden Fleet / 9 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Hunter Fleet / 10 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Praetorian Guard / 11 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Human Resistance Fighters / 12 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	The Corporation / 13 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Zenith Dyson Sphere / 14 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Zenith Dyson Sphere / 15 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Sentinels / 16 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Warden Fleet / 17 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Hunter Fleet / 18 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Praetorian Guard / 19 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Dark Spire / 20 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Macrophage Infestation / 21 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	The Mercenaries / 22 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Nanocaust / 23 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Astro Trains / 24 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Relentless AI Wave / 25 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Reserves / 26 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Anti-AI Zombie / 27 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Anti-Everyone Zombie / 28 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Anti-Player Zombie / 29 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Cross Planet Attack / 30 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Macrophage Infestation - Enraged / 31 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	AI Special Operations / 32 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Hictiocytes Logic Faction / 33 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Outguard / 34 / False
5/15/2021 11:11:44 AM	2.909	SINGLEP	Macrophage Infestation - Tamed / 35 / False
5/15/2021 11:11:45 AM	2.909	SINGLEP	Finish load save in 770.5ms
5/15/2021 11:11:45 AM	2.909	SINGLEP	Start Generate Partial Map with Concentric and seed 2005433295 and planet count 40 and 39 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
5/15/2021 11:11:45 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:11:45 AM	2.909	SINGLEP	PlayerAccount Lord NSR has now been put in control of faction 7.
5/15/2021 11:11:45 AM	2.909	SINGLEP	Fixed 1560 missing planet factions.
5/15/2021 11:11:45 AM	2.909	SINGLEP	Generate Partial Map Complete  200ms
5/15/2021 11:11:53 AM	2.909	SINGLEP	Start Generate Partial Map with Concentric and seed 2005433295 and planet count 160 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:11:53 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:11:53 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:11:53 AM	2.909	SINGLEP	Fixed 6240 missing planet factions.
5/15/2021 11:11:53 AM	2.909	SINGLEP	Generate Partial Map Complete  306ms
5/15/2021 11:12:00 AM	2.909	SINGLEP	Start Generate Partial Map with Concentric and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:00 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:00 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:00 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:00 AM	2.909	SINGLEP	Generate Partial Map Complete  178ms
5/15/2021 11:12:03 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:03 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:04 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:04 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:04 AM	2.909	SINGLEP	Generate Partial Map Complete  828ms
5/15/2021 11:12:13 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:13 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:13 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:13 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:13 AM	2.909	SINGLEP	Generate Partial Map Complete  528ms
5/15/2021 11:12:19 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:19 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:19 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:19 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:19 AM	2.909	SINGLEP	Generate Partial Map Complete  427ms
5/15/2021 11:12:29 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:29 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:29 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 13 planets
5/15/2021 11:12:29 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:29 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:30 AM	2.909	SINGLEP	Generate Partial Map Complete  733ms
5/15/2021 11:12:33 AM	2.909	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 3.91 seconds ago.
5/15/2021 11:12:38 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:38 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:38 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:38 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:38 AM	2.909	SINGLEP	Generate Partial Map Complete  396ms
5/15/2021 11:12:41 AM	2.909	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago.
5/15/2021 11:12:42 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 162934532 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:43 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:43 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 7 planets
5/15/2021 11:12:43 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:43 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:43 AM	2.909	SINGLEP	Generate Partial Map Complete  427ms
5/15/2021 11:12:46 AM	2.909	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 3.13 seconds ago.
5/15/2021 11:12:47 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 117974454 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:47 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:47 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 9 planets
5/15/2021 11:12:48 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:48 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:48 AM	2.909	SINGLEP	Generate Partial Map Complete  457ms
5/15/2021 11:12:54 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 117974454 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:12:54 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:12:54 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:12:54 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:12:54 AM	2.909	SINGLEP	Generate Partial Map Complete  634ms
5/15/2021 11:13:01 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 49606690 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:13:01 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:13:01 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 5 planets
5/15/2021 11:13:01 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:13:01 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:13:01 AM	2.909	SINGLEP	Generate Partial Map Complete  478ms
5/15/2021 11:13:06 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 710038715 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:13:06 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:13:07 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:13:07 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:13:07 AM	2.909	SINGLEP	Generate Partial Map Complete  466ms
5/15/2021 11:13:12 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 675129335 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:13:12 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:13:12 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 5 planets
5/15/2021 11:13:12 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:13:12 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:13:12 AM	2.909	SINGLEP	Generate Partial Map Complete  421ms
5/15/2021 11:13:14 AM	2.909	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 2.30 seconds ago.
5/15/2021 11:13:16 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 599064253 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:13:16 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:13:16 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 15 planets
5/15/2021 11:13:17 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:13:17 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:13:17 AM	2.909	SINGLEP	Generate Partial Map Complete  543ms
5/15/2021 11:13:32 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 132790561 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:13:32 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:13:32 AM	2.909	SINGLEP	Trying to create a minimum spanning tree with 13 planets
5/15/2021 11:13:33 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:13:33 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:13:33 AM	2.909	SINGLEP	Generate Partial Map Complete  855ms
5/15/2021 11:14:04 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:14:04 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:14:05 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:14:05 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:14:05 AM	2.909	SINGLEP	Generate Partial Map Complete  1024ms
5/15/2021 11:14:22 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:14:22 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:14:23 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:14:23 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:14:23 AM	2.909	SINGLEP	Generate Partial Map Complete  747ms
5/15/2021 11:14:29 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:14:29 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:14:30 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:14:30 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:14:30 AM	2.909	SINGLEP	Generate Partial Map Complete  781ms
5/15/2021 11:17:00 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:17:00 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:17:02 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:17:02 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:17:02 AM	2.909	SINGLEP	Generate Partial Map Complete  1288ms
5/15/2021 11:17:14 AM	2.909	SINGLEP	Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/15/2021 11:17:14 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:17:15 AM	2.909	SINGLEP	PlayerAccount Lord NSR is controlling faction 7 already.
5/15/2021 11:17:15 AM	2.909	SINGLEP	Fixed 3120 missing planet factions.
5/15/2021 11:17:15 AM	2.909	SINGLEP	Generate Partial Map Complete  721ms
5/15/2021 11:18:53 AM	2.909	SINGLEP	Start Generate FULL Map with Clusters and seed 336631981 and planet count 80 and 37 factions (StartingMainGameAfterLobby NotLoadingAnything)
5/15/2021 11:18:53 AM	2.909	SINGLEP	LongTerm Warden Set directly Difficulty_9
5/15/2021 11:18:54 AM	2.909	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 66ms
5/15/2021 11:18:55 AM	2.909	SINGLEP	Generate FULL Map Complete  1406ms
5/15/2021 11:18:55 AM	2.909	SINGLEP	Fixed incorrect count of ships to be granted.  Was 4, now 6 Tractor Array from Other Defensive Schematic Server
5/15/2021 11:18:55 AM	2.909	SINGLEP	Fixed incorrect count of ships to be granted.  Was 10, now 6 Tractor Array from Other Defensive Schematic Server
5/15/2021 11:19:08 AM	2.909	SINGLEP	Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there.
5/15/2021 11:25:51 AM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 12,559 created, 0 removed, 12,559 active.
Factions: 37 created, 0 removed, 37 active.
Fireteams: 931 created, 457 removed, 474 active.
Fleets: 529 created, 296 removed, 233 active.
GameCommands: 589 created, 257 removed, 332 active.
GE_Others: 250 created, 0 removed, 250 active.
GE_Shots: 1,179 created, 0 removed, 1,179 active.
GE_Squads: 47,401 created, 35,661 removed, 11,740 active.
Pathfinders: 72 created, 0 removed, 72 active.
PlanetFactions: 2,960 created, 0 removed, 2,960 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 1,153 created, 1,091 removed, 62 active.
==========================================

5/15/2021 11:26:00 AM	2.909	SINGLEP	Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\what.save Source1: AnythingElse Source3: LoadingSaveGame
5/15/2021 11:26:00 AM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 11:26:00 AM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 11:26:00 AM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 11:26:00 AM	2.909	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 33ms
5/15/2021 11:26:00 AM	2.909	SINGLEP	Finish load save in 455.8ms
5/15/2021 11:42:36 AM	2.909	SINGLEP	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
5/15/2021 11:48:21 AM	2.909	SINGLEP	Skipped log Achievement To Steam Lots Of Metal because we think it's already there.
5/15/2021 11:54:06 AM	2.909	SINGLEP	Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
5/15/2021 11:59:24 AM	2.909	SINGLEP	Skipped log Achievement To Steam Miffed because we think it's already there.
5/15/2021 12:02:53 PM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 12,783 created, 0 removed, 12,783 active.
Factions: 37 created, 0 removed, 37 active.
Fireteams: 4,531 created, 3,033 removed, 1,498 active.
Fleets: 308 created, 75 removed, 233 active.
GameCommands: 8,870 created, 8,394 removed, 476 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 0 created, 0 removed, 0 active.
GE_Squads: 92,353 created, 71,134 removed, 21,219 active.
Pathfinders: 86 created, 0 removed, 86 active.
PlanetFactions: 2,960 created, 0 removed, 2,960 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 2,491 created, 2,439 removed, 52 active.
==========================================

5/15/2021 12:03:22 PM	2.909	SINGLEP	Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/come on\ttt.save Source1: AnythingElse Source3: LoadingSaveGame
5/15/2021 12:03:22 PM	2.909	SINGLEP	Added the faction HistiocytesLogicFaction.
5/15/2021 12:03:23 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:03:23 PM	2.909	SINGLEP	Fixed 40 missing planet factions.
5/15/2021 12:03:23 PM	2.909	SINGLEP	Skipped log Achievement To Steam Snap Out of It! because we think it's already there.
5/15/2021 12:03:23 PM	2.909	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 32ms
5/15/2021 12:03:23 PM	2.909	SINGLEP	Finish load save in 1,178.5ms
5/15/2021 12:03:34 PM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 0 created, 0 removed, 0 active.
Factions: 39 created, 0 removed, 39 active.
Fireteams: 210 created, 0 removed, 210 active.
Fleets: 264 created, 0 removed, 264 active.
GameCommands: 67 created, 34 removed, 33 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 0 created, 0 removed, 0 active.
GE_Squads: 18,648 created, 46 removed, 18,602 active.
Pathfinders: 58 created, 0 removed, 58 active.
PlanetFactions: 1,560 created, 0 removed, 1,560 active.
Planets: 40 created, 0 removed, 40 active.
SpeedGroups: 7 created, 0 removed, 7 active.
==========================================

5/15/2021 12:08:20 PM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 0 created, 0 removed, 0 active.
Factions: 0 created, 0 removed, 0 active.
Fireteams: 0 created, 0 removed, 0 active.
Fleets: 0 created, 0 removed, 0 active.
GameCommands: 0 created, 0 removed, 0 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 0 created, 0 removed, 0 active.
GE_Squads: 0 created, 0 removed, 0 active.
Pathfinders: 0 created, 0 removed, 0 active.
PlanetFactions: 0 created, 0 removed, 0 active.
Planets: 0 created, 0 removed, 0 active.
SpeedGroups: 0 created, 0 removed, 0 active.
==========================================

5/15/2021 12:08:29 PM	2.909	SINGLEP	Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\whats.save Source1: AnythingElse Source3: LoadingSaveGame
5/15/2021 12:08:29 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:29 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:29 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:29 PM	2.909	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 60ms
5/15/2021 12:08:29 PM	2.909	SINGLEP	Finish load save in 882.5ms
5/15/2021 12:08:46 PM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 0 created, 0 removed, 0 active.
Factions: 37 created, 0 removed, 37 active.
Fireteams: 268 created, 1 removed, 267 active.
Fleets: 229 created, 0 removed, 229 active.
GameCommands: 52 created, 36 removed, 16 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 0 created, 0 removed, 0 active.
GE_Squads: 19,636 created, 186 removed, 19,450 active.
Pathfinders: 68 created, 0 removed, 68 active.
PlanetFactions: 2,960 created, 0 removed, 2,960 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 45 created, 14 removed, 31 active.
==========================================

5/15/2021 12:08:58 PM	2.909	SINGLEP	Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\whats.save Source1: AnythingElse Source3: LoadingSaveGame
5/15/2021 12:08:58 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:58 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:58 PM	2.909	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
5/15/2021 12:08:59 PM	2.909	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 72ms
5/15/2021 12:08:59 PM	2.909	SINGLEP	Finish load save in 1,190.9ms
5/15/2021 12:15:22 PM	2.909	SINGLEP	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
5/15/2021 12:15:52 PM	2.909	SINGLEP	Reconquest Seeding for Hepher: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
5/15/2021 12:19:37 PM	2.909	SINGLEP	Reconquest Seeding for Bet Shemesh: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
5/15/2021 12:22:06 PM	2.909	SINGLEP	Reconquest Seeding for Napata: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8
5/15/2021 12:28:50 PM	2.909	SINGLEP	Reconquest Seeding for Lachish: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
5/15/2021 12:35:02 PM	2.909	SINGLEP	Reconquest Seeding for Aleppo: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8
5/15/2021 12:43:45 PM	2.909	SINGLEP	Reconquest Seeding for Sinai: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3
5/15/2021 12:51:48 PM	2.909	SINGLEP	Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there.
5/15/2021 12:53:13 PM	2.909	SINGLEP	Reconquest Seeding for Zoara: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
5/15/2021 12:57:12 PM	2.909	SINGLEP	UpdateDataForPlanning Exception in Entities Loop B, debugStage 900: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext+<>c.<UpdateDataForPlanning>b__22_2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000d8] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 
5/15/2021 1:09:20 PM	2.909	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2909_StableBGGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 38,605 created, 0 removed, 38,605 active.
Factions: 37 created, 0 removed, 37 active.
Fireteams: 8,689 created, 7,226 removed, 1,463 active.
Fleets: 659 created, 296 removed, 363 active.
GameCommands: 28,028 created, 27,429 removed, 599 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 1,305 created, 0 removed, 1,305 active.
GE_Squads: 206,888 created, 172,138 removed, 34,750 active.
Pathfinders: 88 created, 0 removed, 88 active.
PlanetFactions: 2,960 created, 0 removed, 2,960 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 6,610 created, 6,583 removed, 27 active.
==========================================

ArcenDebugLog.txt (57,414 bytes)   
tamemacro.save (1,671,906 bytes)
tamemacro.savemet (121 bytes)
aftererror.save (1,916,022 bytes)
aftererror.savemet (121 bytes)
Autosave at 1h 0m 0s.save (1,789,487 bytes)
error.png (1,207,843 bytes)

Chris_McElligottPark

May 18, 2021 10:16 am

administrator   ~0061656

Thanks!

* Fixed an exception that could happen at "Exception in entity tooltip text generation at stage 555"

* Fixed an exception that could happen at "UpdateDataForPlanning Exception in Entities Loop B, debugStage 900"

Issue History

Date Modified Username Field Change
May 15, 2021 1:14 pm LordNSR New Issue
May 15, 2021 1:14 pm LordNSR File Added: ArcenDebugLog.txt
May 15, 2021 1:14 pm LordNSR File Added: Autosave at 1h 0m 0s.savemet
May 15, 2021 1:14 pm LordNSR File Added: tamemacro.save
May 15, 2021 1:14 pm LordNSR File Added: tamemacro.savemet
May 15, 2021 1:14 pm LordNSR File Added: aftererror.save
May 15, 2021 1:14 pm LordNSR File Added: aftererror.savemet
May 15, 2021 1:14 pm LordNSR File Added: Autosave at 1h 0m 0s.save
May 15, 2021 1:14 pm LordNSR File Added: error.png
May 18, 2021 10:16 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 18, 2021 10:16 am Chris_McElligottPark Status new => resolved
May 18, 2021 10:16 am Chris_McElligottPark Resolution open => fixed
May 18, 2021 10:16 am Chris_McElligottPark Fixed in Version => 3.000 Begin The Onslaught
May 18, 2021 10:16 am Chris_McElligottPark Note Added: 0061656