View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024925 | AI War 2 | Bug - Other | May 15, 2021 1:14 pm | May 18, 2021 10:16 am | |
Reporter | LordNSR | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.909 The Hunt Intensifies | ||||
Fixed in Version | 3.000 Begin The Onslaught | ||||
Summary | 0024925: Exception throw in UpdateDataForPlanning | ||||
Description | I was cleaning a planet after I hacked the macrophage and the game gave an error, no idea if it can be reproduced or no. | ||||
Tags | No tags attached. | ||||
|
ArcenDebugLog.txt (57,414 bytes)
5/15/2021 10:05:03 AM 2.909 SINGLEP Exception in entity tooltip text generation at stage 555:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x0aca0] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at Arcen.AIW2.External.Window_HackChoicesSidebarPopout+bChooseASpecificShipLineToGrant.HandleMouseover () [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <20eae8c4d4ab4ac28757766b9a494fd7>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 5/15/2021 10:05:04 AM 2.909 SINGLEP Exception in entity tooltip text generation at stage 555:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x0aca0] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at Arcen.AIW2.External.Window_HackChoicesSidebarPopout+bChooseASpecificShipLineToGrant.HandleMouseover () [0x00000] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <28610a40b30240629005fc9ea1e5b65b>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <20eae8c4d4ab4ac28757766b9a494fd7>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 5/15/2021 10:17:06 AM 2.909 SINGLEP No resolution change was required. 5/15/2021 10:17:06 AM 2.909 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/15/2021 10:17:06 AM 2.909 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Allies After All because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Bullshark Slayer because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Cataclysm Averted 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Darkness Overpowering 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Derailment because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Dethroned 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam End of the Line because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Fumigated 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Get The Bug Spray because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Hey, Lighten Up! because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam How The Mighty Have Fallen 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Kites Get Struck By Lightning, You Know 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Last Stop 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Nanobots Are No Fun because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Okay, Who Woke Them Up? 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Picking On The Little Guys because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Resistance Was Not Futile 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Someone Call The Exterminator because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Splash Damage because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Take A Look At My Friends because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam The Bigger They Are 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam The Fire Rises because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam The Harder They Fall 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam The Power Of The Sun In My Hand because we think it's already there. 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Uprising 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Viva La Revolution 5/15/2021 10:36:06 AM 2.909 SINGLEP Logged Achievement To Steam Wasn't Enough Of Them 5/15/2021 10:36:06 AM 2.909 SINGLEP Skipped log Achievement To Steam We Didn't Start The Fire because we think it's already there. 5/15/2021 10:39:10 AM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 45,104 created, 0 removed, 45,104 active. Factions: 38 created, 0 removed, 38 active. Fireteams: 15,315 created, 14,633 removed, 682 active. Fleets: 688 created, 457 removed, 231 active. GameCommands: 149,409 created, 147,730 removed, 1,679 active. GE_Others: 94 created, 0 removed, 94 active. GE_Shots: 4,409 created, 0 removed, 4,409 active. GE_Squads: 498,913 created, 480,739 removed, 18,174 active. Pathfinders: 96 created, 0 removed, 96 active. PlanetFactions: 1,520 created, 0 removed, 1,520 active. Planets: 40 created, 0 removed, 40 active. SpeedGroups: 4,014 created, 4,010 removed, 4 active. ========================================== 5/15/2021 11:10:09 AM SINGLEP Current directory used: F:/Games/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/Games/steamapps/common/AI War 2/PlayerData/ 5/15/2021 11:10:09 AM SINGLEP Boot up FleetOS (0.2350s) 5/15/2021 11:10:10 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Radeon RX 580 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600 Six-Core Processor processorCount: 12 processorFrequency: 3194 systemMemorySize: 16313 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/15/2021 11:10:10 AM SINGLEP Check System Logs For Rogue Intelligence (0.3550s) 5/15/2021 11:10:10 AM SINGLEP Inspect Aft Hatches (0.0170s) 5/15/2021 11:10:10 AM SINGLEP Found 348 xml files in 97 folders in 27ms 5/15/2021 11:10:10 AM SINGLEP Check For Extra Modules (0.4231s) 5/15/2021 11:10:10 AM SINGLEP 348 Xml Files Parsed in 393ms 5/15/2021 11:10:10 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Game Version: 2.909 5/15/2021 11:10:10 AM 2.909 SINGLEP Eject Trash Into Hyperspace (0.0080s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Recalculate Speed Of Light (0.0120s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Optimize Comfort On Command Decks (0.0180s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Generating Framerates (0.0040s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Update mod and expansion statuses! 5/15/2021 11:10:10 AM 2.909 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/15/2021 11:10:10 AM 2.909 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreSystemDefenders (Enabled!) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/15/2021 11:10:10 AM 2.909 SINGLEP Check Nearby Stellar Masses (0.0320s) 5/15/2021 11:10:10 AM 2.909 SINGLEP 348 Xml Files Checked For Exp/Mod Status in 10ms 5/15/2021 11:10:10 AM 2.909 SINGLEP Pruning Excess Brain Cells (0.0290s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Remembering Alamo (0.0150s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Boot Audio Comms (0.0110s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Establish Individual Audio Links (0.0220s) 5/15/2021 11:10:10 AM 2.909 SINGLEP No resolution change was required. 5/15/2021 11:10:10 AM 2.909 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/15/2021 11:10:10 AM 2.909 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/15/2021 11:10:10 AM 2.909 SINGLEP Refresh Optical Lensing (0.0070s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Revise Fundamental Physical Laws (0.0180s) 5/15/2021 11:10:10 AM 2.909 SINGLEP Calculate Odds Of Success (0.0270s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Briefly Panic (0.2795s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Install Confidence Routines (0.3640s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Bring Commander Interface Online (0.1030s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Motivate All Crews (0.0480s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Locating Available Networks (0.0200s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Externalizing Patterns (0.0330s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Hooking Externals (0.0100s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Handlizing Hooks (0.0160s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Disengaging Constants (0.0270s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Late Axionic Computations (0.0450s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Searching For Particle Forms (0.0590s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Weighing Options (0.0060s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Poking At Status Indicators (0.0060s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Discovering States Of Matter (0.0080s) 5/15/2021 11:10:11 AM 2.909 SINGLEP Searching For A Leader (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Connecting to Fleet Command (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Thinking Of Advice (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Degaussing Advice (0.0080s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Reading Alien Diaries (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Naming All Known Planets (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Remembering Speeds (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Prioritizing Targets (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Unloading Prismatic Grid (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Thinking Of Objectives (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Inhibiting Visual Scans (0.0120s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Synthesizing Vocals (0.0050s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Investigating Map Signatures (0.0110s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Ventilating Scenarios (0.0050s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Ejecting Tactical Core (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Calibrating Formations (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Intercepting Galactic Maps (0.0090s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Discharging Colored Ions (0.0122s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Replicating Ion Colors (0.0048s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Faction Diagnostics (0.0140s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Buffering Hackers (0.0260s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Inverting Death (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Linear Field Variance (0.0090s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Charging Marks (0.0050s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Differentiating Marks (0.0840s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Guarding The Posts (0.0080s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Range Manifolds (0.0040s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Purging ROFs (0.0080s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Manipulating Speeds (0.0080s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Detecting Projectiles (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Grouping Flow Fields (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Modulating Flow Field Groups (0.0120s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Designing Fleets (0.0110s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Thinking Of Technologies (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Injecting Galactic Variables (0.0110s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Ignoring Starfields (0.0090s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Screening Distant Planets (0.0120s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Categorizing All Planets (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Organizing Commands (0.0140s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Calculating Firing Cones (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Discontinue Your Favorite Ship Parts (0.3220s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Re-Aligning Objectives (0.0160s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Sterilizing Test Chamber (0.0050s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Issuing Orders (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Augmenting Infusers (0.0070s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Infusing (0.0155s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Load Surrogates (0.0395s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Locate Dictionaries (0.0060s) 5/15/2021 11:10:12 AM 2.909 SINGLEP Set Stage (0.0110s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Investigate Temporal Vortex (2.2730s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Post-Proton Surge (0.0150s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Background Radiation Taste Test (0.0200s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Windshield Wiping (0.0070s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Last Organizational Modeling (0.1350s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Info: will dump 1313 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/15/2021 11:10:15 AM 2.909 SINGLEP Stimulate Modulation (0.0580s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Tip Servos (0.0080s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Design New Fleet Logo (0.0140s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Inspect Fleet Logo (0.0080s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Ogle Enemy Logo (0.0070s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Order Cores By Seniority (0.0070s) 5/15/2021 11:10:15 AM 2.909 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1133 5/15/2021 11:10:15 AM 2.909 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Final Checks (0.4240s) 5/15/2021 11:10:15 AM 2.909 SINGLEP Load Historical Documents (0.0040s) 5/15/2021 11:10:15 AM 2.909 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Discontinue Your Favorite Ship Parts (0.3s) Investigate Temporal Vortex (2.3s) Final Checks (0.4s) 5/15/2021 11:10:16 AM 2.909 SINGLEP Hello Steam user 'LordNSR' 5/15/2021 11:11:40 AM 2.909 SINGLEP Update mod and expansion statuses! 5/15/2021 11:11:40 AM 2.909 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/15/2021 11:11:40 AM 2.909 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) KaizersMarauders (Enabled!) MacrophageHistiocytes (Enabled!) MacrophageHistiocytesSpireIntegration (Enabled!) MicroModCollection (Enabled!) MoreSystemDefenders (Enabled!) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Enabled!) SKCivilianIndustry (Enabled!) SpireRailgunShop (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/15/2021 11:11:40 AM 2.909 SINGLEP Found 347 xml files in 96 folders in 21ms 5/15/2021 11:11:41 AM 2.909 SINGLEP 347 Xml Files Parsed in 362ms 5/15/2021 11:11:41 AM 2.909 SINGLEP Gather Ancient Lifeforms (0.3940s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 347 Xml Files Checked For Exp/Mod Status in 17ms 5/15/2021 11:11:41 AM 2.909 SINGLEP Pruning Excess Brain Cells (0.0220s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 0 / 68: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0040s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 1 / 68: Arcen.Universal.AchievementTable (0.0090s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 2 / 68: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 3 / 68: Arcen.Universal.SFXItemTable (0.0100s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 4 / 68: Arcen.Universal.TextEmbededSpriteTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 5 / 68: Arcen.Universal.ExternalIconDictionaryTable (0.0380s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 6 / 68: Arcen.Universal.MusicTrackTable (0.0050s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 7 / 68: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0610s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 8 / 68: Arcen.Universal.ArcenExternalDataPatternTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 9 / 68: Arcen.Universal.ArcenExternalCodeHookTable (0.0040s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 10 / 68: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 11 / 68: Arcen.AIW2.Core.ExternalConstants (0.0190s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 12 / 68: Arcen.AIW2.Core.ExternalVisualConstants (0.0120s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 13 / 68: Arcen.AIW2.Core.AddonObjectOrParticleFieldTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 14 / 68: Arcen.AIW2.Core.CampaignTypeDataTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 15 / 68: Arcen.AIW2.Core.IconShipStatusTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 16 / 68: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 17 / 68: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 18 / 68: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 19 / 68: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 20 / 68: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 21 / 68: Arcen.AIW2.Core.TipCategoryTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 22 / 68: Arcen.AIW2.Core.TipTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 23 / 68: Arcen.AIW2.Core.JournalEntryTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 24 / 68: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 25 / 68: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 26 / 68: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 27 / 68: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 28 / 68: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 29 / 68: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 30 / 68: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 31 / 68: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 32 / 68: Arcen.AIW2.Core.MapTypeDataTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 33 / 68: Arcen.AIW2.Core.ScenarioDataTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 34 / 68: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 35 / 68: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 36 / 68: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 37 / 68: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 38 / 68: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0110s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 39 / 68: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0030s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 40 / 68: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 41 / 68: Arcen.AIW2.Core.HackingTypeTable (0.0090s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 42 / 68: Arcen.AIW2.Core.DeathEffectTypeTable (0.0050s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 43 / 68: Arcen.AIW2.Core.EntityLineTypeTable (0.0700s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 44 / 68: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 45 / 68: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 46 / 68: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 47 / 68: Arcen.AIW2.Core.Balance_RangeTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 48 / 68: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 49 / 68: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 50 / 68: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 51 / 68: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 52 / 68: Arcen.AIW2.Core.AIShipGroupTable (0.0100s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 53 / 68: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 54 / 68: Arcen.AIW2.Core.TechUpgradeTable (0.0040s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 55 / 68: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 56 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 57 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 58 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0090s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 59 / 68: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 60 / 68: Arcen.AIW2.Core.PlanetDefinitionTable (0.0060s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 61 / 68: Arcen.AIW2.Core.GameCommandTypeTable (0.0110s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 62 / 68: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1510s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 63 / 68: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0130s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 64 / 68: Arcen.AIW2.Core.TestChamberTable (0.0130s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 65 / 68: Arcen.AIW2.Core.TutorialCategoryTable (0.0030s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 66 / 68: Arcen.AIW2.Core.TutorialTable (0.0080s) 5/15/2021 11:11:41 AM 2.909 SINGLEP 67 / 68: Arcen.Universal.SurrogateTableTable (0.0130s) 5/15/2021 11:11:41 AM 2.909 SINGLEP Locate Dictionaries (0.0030s) 5/15/2021 11:11:41 AM 2.909 SINGLEP Set Stage (0.0120s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Mod: Macrophage Histiocytes Macrophage Histiocyte is 21 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 5/15/2021 11:11:42 AM 2.909 SINGLEP Mod: Macrophage Histiocytes Macrophage Infested Metal Harvester is 35 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 5/15/2021 11:11:42 AM 2.909 SINGLEP Inhibiting Isotope Emitters (0.2330s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Post-Proton Surge (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Background Radiation Taste Test (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Windshield Wiping (0.0030s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Last Organizational Modeling (0.1000s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Info: will dump 1315 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/15/2021 11:11:42 AM 2.909 SINGLEP Stimulate Modulation (0.0570s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Tip Servos (0.0030s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Design New Fleet Logo (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Inspect Fleet Logo (0.0060s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Ogle Enemy Logo (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Order Cores By Seniority (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/15/2021 11:11:42 AM 2.909 SINGLEP No resolution change was required. 5/15/2021 11:11:42 AM 2.909 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/15/2021 11:11:42 AM 2.909 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/15/2021 11:11:44 AM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/15/2021 11:11:44 AM 2.909 SINGLEP Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction HistiocytesLogicFaction. 5/15/2021 11:11:44 AM 2.909 SINGLEP PlayerAccount Lord NSR has now been put in control of faction 7. 5/15/2021 11:11:44 AM 2.909 SINGLEP in strip extra, The Empire: hasHadFirstPlayer True shouldBeRemoved False 5/15/2021 11:11:44 AM 2.909 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Hictiocytes Logic Faction (Beacon) Scourge (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/15/2021 11:11:44 AM 2.909 SINGLEP loading as template 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction AIRelentlessWave. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction AIReserves. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction AntiAIZombie. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction AntiEveryoneZombie. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction AntiPlayerZombie. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction CPALogic. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction EnragedMacrophage. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction ExecutorFakeFaction. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction HistiocytesLogicFaction. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction Mercenary. 5/15/2021 11:11:44 AM 2.909 SINGLEP Added the faction TamedMacrophage. 5/15/2021 11:11:44 AM 2.909 SINGLEP Natural Objects / 0 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Sentinels / 1 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Warden Fleet / 2 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Hunter Fleet / 3 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Praetorian Guard / 4 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Antagonized Dyson Sphere / 5 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Instigators / 6 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP The Empire / 7 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Sentinels / 8 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Warden Fleet / 9 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Hunter Fleet / 10 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Praetorian Guard / 11 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Human Resistance Fighters / 12 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP The Corporation / 13 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Zenith Dyson Sphere / 14 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Zenith Dyson Sphere / 15 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Sentinels / 16 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Warden Fleet / 17 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Hunter Fleet / 18 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Praetorian Guard / 19 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Dark Spire / 20 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Macrophage Infestation / 21 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP The Mercenaries / 22 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Nanocaust / 23 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Astro Trains / 24 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Relentless AI Wave / 25 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Reserves / 26 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Anti-AI Zombie / 27 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Anti-Everyone Zombie / 28 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Anti-Player Zombie / 29 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Cross Planet Attack / 30 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Macrophage Infestation - Enraged / 31 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP AI Special Operations / 32 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Hictiocytes Logic Faction / 33 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Outguard / 34 / False 5/15/2021 11:11:44 AM 2.909 SINGLEP Macrophage Infestation - Tamed / 35 / False 5/15/2021 11:11:45 AM 2.909 SINGLEP Finish load save in 770.5ms 5/15/2021 11:11:45 AM 2.909 SINGLEP Start Generate Partial Map with Concentric and seed 2005433295 and planet count 40 and 39 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/15/2021 11:11:45 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:11:45 AM 2.909 SINGLEP PlayerAccount Lord NSR has now been put in control of faction 7. 5/15/2021 11:11:45 AM 2.909 SINGLEP Fixed 1560 missing planet factions. 5/15/2021 11:11:45 AM 2.909 SINGLEP Generate Partial Map Complete 200ms 5/15/2021 11:11:53 AM 2.909 SINGLEP Start Generate Partial Map with Concentric and seed 2005433295 and planet count 160 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:11:53 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:11:53 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:11:53 AM 2.909 SINGLEP Fixed 6240 missing planet factions. 5/15/2021 11:11:53 AM 2.909 SINGLEP Generate Partial Map Complete 306ms 5/15/2021 11:12:00 AM 2.909 SINGLEP Start Generate Partial Map with Concentric and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:00 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:00 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:00 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:00 AM 2.909 SINGLEP Generate Partial Map Complete 178ms 5/15/2021 11:12:03 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:03 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:04 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:04 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:04 AM 2.909 SINGLEP Generate Partial Map Complete 828ms 5/15/2021 11:12:13 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:13 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:13 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:13 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:13 AM 2.909 SINGLEP Generate Partial Map Complete 528ms 5/15/2021 11:12:19 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:19 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:19 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:19 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:19 AM 2.909 SINGLEP Generate Partial Map Complete 427ms 5/15/2021 11:12:29 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:29 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:29 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/15/2021 11:12:29 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:29 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:30 AM 2.909 SINGLEP Generate Partial Map Complete 733ms 5/15/2021 11:12:33 AM 2.909 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.91 seconds ago. 5/15/2021 11:12:38 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 2005433295 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:38 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:38 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:38 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:38 AM 2.909 SINGLEP Generate Partial Map Complete 396ms 5/15/2021 11:12:41 AM 2.909 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago. 5/15/2021 11:12:42 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 162934532 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:43 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:43 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 7 planets 5/15/2021 11:12:43 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:43 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:43 AM 2.909 SINGLEP Generate Partial Map Complete 427ms 5/15/2021 11:12:46 AM 2.909 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.13 seconds ago. 5/15/2021 11:12:47 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 117974454 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:47 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:47 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 9 planets 5/15/2021 11:12:48 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:48 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:48 AM 2.909 SINGLEP Generate Partial Map Complete 457ms 5/15/2021 11:12:54 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 117974454 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:12:54 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:12:54 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:12:54 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:12:54 AM 2.909 SINGLEP Generate Partial Map Complete 634ms 5/15/2021 11:13:01 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 49606690 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:13:01 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:13:01 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 5 planets 5/15/2021 11:13:01 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:13:01 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:13:01 AM 2.909 SINGLEP Generate Partial Map Complete 478ms 5/15/2021 11:13:06 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 710038715 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:13:06 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:13:07 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:13:07 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:13:07 AM 2.909 SINGLEP Generate Partial Map Complete 466ms 5/15/2021 11:13:12 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 675129335 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:13:12 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:13:12 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 5 planets 5/15/2021 11:13:12 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:13:12 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:13:12 AM 2.909 SINGLEP Generate Partial Map Complete 421ms 5/15/2021 11:13:14 AM 2.909 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.30 seconds ago. 5/15/2021 11:13:16 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 599064253 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:13:16 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:13:16 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 15 planets 5/15/2021 11:13:17 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:13:17 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:13:17 AM 2.909 SINGLEP Generate Partial Map Complete 543ms 5/15/2021 11:13:32 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 132790561 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:13:32 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:13:32 AM 2.909 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/15/2021 11:13:33 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:13:33 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:13:33 AM 2.909 SINGLEP Generate Partial Map Complete 855ms 5/15/2021 11:14:04 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:14:04 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:14:05 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:14:05 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:14:05 AM 2.909 SINGLEP Generate Partial Map Complete 1024ms 5/15/2021 11:14:22 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:14:22 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:14:23 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:14:23 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:14:23 AM 2.909 SINGLEP Generate Partial Map Complete 747ms 5/15/2021 11:14:29 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:14:29 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:14:30 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:14:30 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:14:30 AM 2.909 SINGLEP Generate Partial Map Complete 781ms 5/15/2021 11:17:00 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:17:00 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:17:02 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:17:02 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:17:02 AM 2.909 SINGLEP Generate Partial Map Complete 1288ms 5/15/2021 11:17:14 AM 2.909 SINGLEP Start Generate Partial Map with Clusters and seed 336631981 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/15/2021 11:17:14 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:17:15 AM 2.909 SINGLEP PlayerAccount Lord NSR is controlling faction 7 already. 5/15/2021 11:17:15 AM 2.909 SINGLEP Fixed 3120 missing planet factions. 5/15/2021 11:17:15 AM 2.909 SINGLEP Generate Partial Map Complete 721ms 5/15/2021 11:18:53 AM 2.909 SINGLEP Start Generate FULL Map with Clusters and seed 336631981 and planet count 80 and 37 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/15/2021 11:18:53 AM 2.909 SINGLEP LongTerm Warden Set directly Difficulty_9 5/15/2021 11:18:54 AM 2.909 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 66ms 5/15/2021 11:18:55 AM 2.909 SINGLEP Generate FULL Map Complete 1406ms 5/15/2021 11:18:55 AM 2.909 SINGLEP Fixed incorrect count of ships to be granted. Was 4, now 6 Tractor Array from Other Defensive Schematic Server 5/15/2021 11:18:55 AM 2.909 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 6 Tractor Array from Other Defensive Schematic Server 5/15/2021 11:19:08 AM 2.909 SINGLEP Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there. 5/15/2021 11:25:51 AM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 12,559 created, 0 removed, 12,559 active. Factions: 37 created, 0 removed, 37 active. Fireteams: 931 created, 457 removed, 474 active. Fleets: 529 created, 296 removed, 233 active. GameCommands: 589 created, 257 removed, 332 active. GE_Others: 250 created, 0 removed, 250 active. GE_Shots: 1,179 created, 0 removed, 1,179 active. GE_Squads: 47,401 created, 35,661 removed, 11,740 active. Pathfinders: 72 created, 0 removed, 72 active. PlanetFactions: 2,960 created, 0 removed, 2,960 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 1,153 created, 1,091 removed, 62 active. ========================================== 5/15/2021 11:26:00 AM 2.909 SINGLEP Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\what.save Source1: AnythingElse Source3: LoadingSaveGame 5/15/2021 11:26:00 AM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 11:26:00 AM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 11:26:00 AM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 11:26:00 AM 2.909 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 5/15/2021 11:26:00 AM 2.909 SINGLEP Finish load save in 455.8ms 5/15/2021 11:42:36 AM 2.909 SINGLEP Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 5/15/2021 11:48:21 AM 2.909 SINGLEP Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 5/15/2021 11:54:06 AM 2.909 SINGLEP Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 5/15/2021 11:59:24 AM 2.909 SINGLEP Skipped log Achievement To Steam Miffed because we think it's already there. 5/15/2021 12:02:53 PM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 12,783 created, 0 removed, 12,783 active. Factions: 37 created, 0 removed, 37 active. Fireteams: 4,531 created, 3,033 removed, 1,498 active. Fleets: 308 created, 75 removed, 233 active. GameCommands: 8,870 created, 8,394 removed, 476 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 92,353 created, 71,134 removed, 21,219 active. Pathfinders: 86 created, 0 removed, 86 active. PlanetFactions: 2,960 created, 0 removed, 2,960 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 2,491 created, 2,439 removed, 52 active. ========================================== 5/15/2021 12:03:22 PM 2.909 SINGLEP Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/come on\ttt.save Source1: AnythingElse Source3: LoadingSaveGame 5/15/2021 12:03:22 PM 2.909 SINGLEP Added the faction HistiocytesLogicFaction. 5/15/2021 12:03:23 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:03:23 PM 2.909 SINGLEP Fixed 40 missing planet factions. 5/15/2021 12:03:23 PM 2.909 SINGLEP Skipped log Achievement To Steam Snap Out of It! because we think it's already there. 5/15/2021 12:03:23 PM 2.909 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 5/15/2021 12:03:23 PM 2.909 SINGLEP Finish load save in 1,178.5ms 5/15/2021 12:03:34 PM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 39 created, 0 removed, 39 active. Fireteams: 210 created, 0 removed, 210 active. Fleets: 264 created, 0 removed, 264 active. GameCommands: 67 created, 34 removed, 33 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 18,648 created, 46 removed, 18,602 active. Pathfinders: 58 created, 0 removed, 58 active. PlanetFactions: 1,560 created, 0 removed, 1,560 active. Planets: 40 created, 0 removed, 40 active. SpeedGroups: 7 created, 0 removed, 7 active. ========================================== 5/15/2021 12:08:20 PM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/15/2021 12:08:29 PM 2.909 SINGLEP Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\whats.save Source1: AnythingElse Source3: LoadingSaveGame 5/15/2021 12:08:29 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:29 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:29 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:29 PM 2.909 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 60ms 5/15/2021 12:08:29 PM 2.909 SINGLEP Finish load save in 882.5ms 5/15/2021 12:08:46 PM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 37 created, 0 removed, 37 active. Fireteams: 268 created, 1 removed, 267 active. Fleets: 229 created, 0 removed, 229 active. GameCommands: 52 created, 36 removed, 16 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 19,636 created, 186 removed, 19,450 active. Pathfinders: 68 created, 0 removed, 68 active. PlanetFactions: 2,960 created, 0 removed, 2,960 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 45 created, 14 removed, 31 active. ========================================== 5/15/2021 12:08:58 PM 2.909 SINGLEP Start load save: F:/Games/steamapps/common/AI War 2/PlayerData/Save/do it\whats.save Source1: AnythingElse Source3: LoadingSaveGame 5/15/2021 12:08:58 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:58 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:58 PM 2.909 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/15/2021 12:08:59 PM 2.909 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 72ms 5/15/2021 12:08:59 PM 2.909 SINGLEP Finish load save in 1,190.9ms 5/15/2021 12:15:22 PM 2.909 SINGLEP Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 5/15/2021 12:15:52 PM 2.909 SINGLEP Reconquest Seeding for Hepher: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 5/15/2021 12:19:37 PM 2.909 SINGLEP Reconquest Seeding for Bet Shemesh: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/15/2021 12:22:06 PM 2.909 SINGLEP Reconquest Seeding for Napata: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 5/15/2021 12:28:50 PM 2.909 SINGLEP Reconquest Seeding for Lachish: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/15/2021 12:35:02 PM 2.909 SINGLEP Reconquest Seeding for Aleppo: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 5/15/2021 12:43:45 PM 2.909 SINGLEP Reconquest Seeding for Sinai: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 5/15/2021 12:51:48 PM 2.909 SINGLEP Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there. 5/15/2021 12:53:13 PM 2.909 SINGLEP Reconquest Seeding for Zoara: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/15/2021 12:57:12 PM 2.909 SINGLEP UpdateDataForPlanning Exception in Entities Loop B, debugStage 900: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext+<>c.<UpdateDataForPlanning>b__22_2 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000d8] in <4274f1781dfc4bf0a269b0b1dc7c9676>:0 5/15/2021 1:09:20 PM 2.909 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2909_StableBGGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 38,605 created, 0 removed, 38,605 active. Factions: 37 created, 0 removed, 37 active. Fireteams: 8,689 created, 7,226 removed, 1,463 active. Fleets: 659 created, 296 removed, 363 active. GameCommands: 28,028 created, 27,429 removed, 599 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,305 created, 0 removed, 1,305 active. GE_Squads: 206,888 created, 172,138 removed, 34,750 active. Pathfinders: 88 created, 0 removed, 88 active. PlanetFactions: 2,960 created, 0 removed, 2,960 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 6,610 created, 6,583 removed, 27 active. ========================================== |
|
Thanks! * Fixed an exception that could happen at "Exception in entity tooltip text generation at stage 555" * Fixed an exception that could happen at "UpdateDataForPlanning Exception in Entities Loop B, debugStage 900" |
Date Modified | Username | Field | Change |
---|---|---|---|
May 15, 2021 1:14 pm | LordNSR | New Issue | |
May 15, 2021 1:14 pm | LordNSR | File Added: ArcenDebugLog.txt | |
May 15, 2021 1:14 pm | LordNSR | File Added: Autosave at 1h 0m 0s.savemet | |
May 15, 2021 1:14 pm | LordNSR | File Added: tamemacro.save | |
May 15, 2021 1:14 pm | LordNSR | File Added: tamemacro.savemet | |
May 15, 2021 1:14 pm | LordNSR | File Added: aftererror.save | |
May 15, 2021 1:14 pm | LordNSR | File Added: aftererror.savemet | |
May 15, 2021 1:14 pm | LordNSR | File Added: Autosave at 1h 0m 0s.save | |
May 15, 2021 1:14 pm | LordNSR | File Added: error.png | |
May 18, 2021 10:16 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 18, 2021 10:16 am | Chris_McElligottPark | Status | new => resolved |
May 18, 2021 10:16 am | Chris_McElligottPark | Resolution | open => fixed |
May 18, 2021 10:16 am | Chris_McElligottPark | Fixed in Version | => 3.000 Begin The Onslaught |
May 18, 2021 10:16 am | Chris_McElligottPark | Note Added: 0061656 |