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IDProjectCategoryLast Update
0010019AI War 1 / ClassicBug - GameplayMar 6, 2014 3:04 am
ReporterMondSemmel Assigned To 
Status newResolutionfixed 
Product Version6.000 
Summary0010019: Neinzul Youngling Mk V ships, Self-Attrition, and Neinzul Regeneration Chambers.
DescriptionI played a game in version 6.000 with all expansions enabled but Ancient Shadows. I got the Neinzul Youngling Weasel Mark V via a Fabricator. It didn't have Self-Attrition. EDIT: I previously thought this was a bug, but apparently it's intentional. That means the stats on the AI War wiki are wrong, in any case.

Actual bug: Because none of the Neinzul Youngling Mk V ships have self-attrition, they don't get healed by Neinzul Regeneration Chambers (which heal 10x as fast as attrition deals damage, so not at all if the ships lack self-attrition). So when my ships fought and got below 30% health, they correctly fled into the Regeneration Chambers but were then trapped there. The only way to get my Mk V ships back was to scrap the Neinzul Regeneration Chambers. That's annoying and a bug.

Possible bug fix: Make Regeneration Chambers actually heal ships which don't self-attrition.
Alternative bug fix: Prevent player-owned Neinzul ships without self-attrition from fleeing into Regeneration Chambers when their health drops below 30%.
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onyhow

Dec 17, 2012 12:49 pm

reporter   ~0029139

Last edited: Dec 17, 2012 12:52 pm

Actually it's intentional, for no attrition at least... http://arcengames.blogspot.com/2012/08/ai-war-beta-5061-tackled-medic-released.html Check the patch notes here...

MondSemmel

Dec 17, 2012 6:00 pm

reporter   ~0029140

Thanks for mentioning this. I have updated the bug report.

Vacuity

Mar 5, 2014 1:26 pm

reporter   ~0035006

Alternatively you could update your game? More recent versions of the game added attrition to Mk V younglings, fixing that problem a third way.

MondSemmel

Mar 5, 2014 3:53 pm

reporter   ~0035007

Oh, sorry. I just saw the bug report still existed and saw it had a typo, which I fixed...
Thanks for mentioning the bug has been fixed.

Vacuity

Mar 6, 2014 3:04 am

reporter   ~0035008

Oh, I didn't check the date(s) of the various posts, I just saw it at the top of the list of reports and responded. I guess Mantis put it at the top because it had been updated.

Issue History

Date Modified Username Field Change
Dec 17, 2012 10:30 am MondSemmel New Issue
Dec 17, 2012 12:49 pm onyhow Note Added: 0029139
Dec 17, 2012 12:51 pm onyhow Note Edited: 0029139
Dec 17, 2012 12:51 pm onyhow Note Edited: 0029139
Dec 17, 2012 12:52 pm onyhow Note Edited: 0029139
Dec 17, 2012 5:52 pm MondSemmel Description Updated
Dec 17, 2012 5:59 pm MondSemmel Summary Neinzul Youngling Weasel Mk V ship lacks self-attrition, causing problems. => Neinzul Youngling Weasel Mk V ships, Self-Attrition, and Neinzul Regeneration Chambers.
Dec 17, 2012 5:59 pm MondSemmel Description Updated
Dec 17, 2012 6:00 pm MondSemmel Note Added: 0029140
Dec 17, 2012 6:00 pm MondSemmel Summary Neinzul Youngling Weasel Mk V ships, Self-Attrition, and Neinzul Regeneration Chambers. => Neinzul Youngling Mk V ships, Self-Attrition, and Neinzul Regeneration Chambers.
Dec 17, 2012 6:01 pm MondSemmel Description Updated
Mar 5, 2014 12:24 pm MondSemmel Description Updated
Mar 5, 2014 1:26 pm Vacuity Note Added: 0035006
Mar 5, 2014 3:53 pm MondSemmel Note Added: 0035007
Mar 5, 2014 3:53 pm MondSemmel Resolution open => fixed
Mar 6, 2014 3:04 am Vacuity Note Added: 0035008