View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010028 | Valley 2 | Suggestion - General Idea | Dec 19, 2012 11:14 am | Dec 21, 2012 5:11 pm | |
Reporter | MouldyK | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.707 | ||||
Summary | 0010028: No more "Where Are You Going?" notice when there is a Evil Outpost on the tile. | ||||
Description | I would think an evil outpost might be something which constitutes "main work" for a tile, so would suggest that even if it is purified, it might still be worth taking down for adjacent tiles to be weaker. Not really anything major, just a suggestion really. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Thanks! * The "where are you going?" message was mistakenly being applied to some kinds of evil outpost, though not all of them. Fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 19, 2012 11:14 am | MouldyK | New Issue | |
Dec 20, 2012 10:10 am | tigersfan | Internal Weight | => Feature Suggestion |
Dec 20, 2012 10:10 am | tigersfan | Status | new => considering |
Dec 21, 2012 5:11 pm | Chris_McElligottPark | Note Added: 0029258 | |
Dec 21, 2012 5:11 pm | Chris_McElligottPark | Status | considering => resolved |
Dec 21, 2012 5:11 pm | Chris_McElligottPark | Fixed in Version | => 0.707 |
Dec 21, 2012 5:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 21, 2012 5:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |