View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010054 | Valley 2 | Bug - Monster Behavior | Dec 20, 2012 12:37 am | Dec 20, 2012 11:45 am | |
Reporter | madcow | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0010054: spawning in monsters | ||||
Description | Occasionally, when you leave through a door (I've only seen it when exiting buildings so far), you will spawn in a monster - guaranteeing you get hit. A player spawning should despawn any monsters in the player's hotbox. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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You are invincible when exiting a door, unless you were just in that chunk that you are traveling to within the last 10 seconds. So really the cases where you should actually take damage from this should be about nil. What am I missing? |
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When you move you lose invincibility no? I've had cases where I spawn into a monster that won't move, and I take damage when I try to do anything. |
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Ah, that's odd. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 20, 2012 12:37 am | madcow | New Issue | |
Dec 20, 2012 10:43 am | tigersfan | Internal Weight | => Fix Before Major Release |
Dec 20, 2012 10:43 am | tigersfan | Assigned To | => Chris_McElligottPark |
Dec 20, 2012 10:43 am | tigersfan | Status | new => assigned |
Dec 20, 2012 11:15 am | Chris_McElligottPark | Note Added: 0029183 | |
Dec 20, 2012 11:42 am | tigersfan | Status | assigned => feedback |
Dec 20, 2012 11:44 am | madcow | Note Added: 0029188 | |
Dec 20, 2012 11:44 am | madcow | Status | feedback => assigned |
Dec 20, 2012 11:45 am | Chris_McElligottPark | Note Added: 0029189 |