View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010128 | Shattered Haven | Suggestion | Dec 23, 2012 11:41 am | Mar 5, 2013 10:54 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010128: The edges of light | ||||
Description | While testing the Cave Graveyard, I noticed that light is pouring in from above the deep water. (I couldn't figure out how this was accomplished in the editor.) The light comes in very blocky, very tile-based. Can you create an effect similar to the organic borders you have in place for water and ravines? I'm sure you're already planning this, but thought I'd document it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 23, 2012 11:41 am | GameMaker24 | New Issue | |
Dec 23, 2012 11:41 am | GameMaker24 | Status | new => assigned |
Dec 23, 2012 11:41 am | GameMaker24 | Assigned To | => Chris_McElligottPark |
Dec 23, 2012 11:42 am | GameMaker24 | File Added: Screenshot_2012_12_23_11_25_53.png | |
Mar 5, 2013 10:54 pm | Chris_McElligottPark | Note Added: 0030985 | |
Mar 5, 2013 10:54 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 5, 2013 10:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |