View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010244 | Shattered Haven | Suggestion - Enemy Ideas | Jan 4, 2013 4:32 pm | Jan 4, 2013 7:10 pm | |
Reporter | Chris_McElligottPark | Assigned To | GameMaker24 | ||
Status | assigned | Resolution | open | ||
Summary | 0010244: What to do with the "Demon Eye" enemy? | ||||
Description | Right now we have the art for this enemy, which is clearly flying around. However, it's not coded in and we have no behavior for it. Any ideas for it? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Definitely! It flies slowly in random directions, and whenever you're in its direct line of sight, you CAN'T MOVE. This would be very scary if Grays or other enemies are chasing you. We could also use N/E tags to keep a few stationary, such that wherever they look is an invisible wall trap. (If they never look away, though, you would be trapped forever, or at least until something evil shoved you elsewhere.) |
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Oh wow, that is mean and creepy. :D |
Date Modified | Username | Field | Change |
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Jan 4, 2013 4:32 pm | Chris_McElligottPark | New Issue | |
Jan 4, 2013 4:32 pm | Chris_McElligottPark | Status | new => assigned |
Jan 4, 2013 4:32 pm | Chris_McElligottPark | Assigned To | => GameMaker24 |
Jan 4, 2013 4:32 pm | Chris_McElligottPark | File Added: DemonEye_Dict.png | |
Jan 4, 2013 6:53 pm | GameMaker24 | Note Added: 0029558 | |
Jan 4, 2013 7:10 pm | Chris_McElligottPark | Note Added: 0029561 |