View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010329 | Valley 2 | Gameplay - Balance Issue | Jan 10, 2013 1:31 pm | Jan 22, 2013 10:50 am | |
Reporter | theqmann | Assigned To | tigersfan | ||
Status | feedback | Resolution | open | ||
Product Version | 0.712 | ||||
Summary | 0010329: Charged shot is useless with current low damage | ||||
Description | The spell that gets more powerful as you charge it seems useless right now. The fully charged shot barely does any damage, especially compared to some of the secondary shots or rapid fire primaries. I can blast an enemy with 10-20 primary shots in the time it takes to charge to full power, and the charged shot only does like 2x-3x of a primary shot, or on par with many secondary shots. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Charging this spell ought to charge caliber too. That would make it more useful at sniping. |
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Yeah, I've got a lot of work to do on balance. I've been ill for 2 weeks now, and while I won't be back to 100% for quite some time, I'm back to doing some work, and balance is a high priority. |
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I haven't changed calibers yet (not sure if that can be done), but I did up the damage. I'd love to know what you think of these in the new version. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 10, 2013 1:31 pm | theqmann | New Issue | |
Jan 10, 2013 2:19 pm | madcow | Note Added: 0029720 | |
Jan 18, 2013 11:12 am | tigersfan | Internal Weight | => New |
Jan 18, 2013 11:12 am | tigersfan | Note Added: 0029873 | |
Jan 18, 2013 11:12 am | tigersfan | Assigned To | => tigersfan |
Jan 18, 2013 11:12 am | tigersfan | Status | new => assigned |
Jan 22, 2013 10:50 am | tigersfan | Note Added: 0030088 | |
Jan 22, 2013 10:50 am | tigersfan | Status | assigned => feedback |