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IDProjectCategoryLast Update
0010336Valley 2Gameplay - Balance IssueJan 22, 2013 11:35 am
ReporterNanashi Assigned Totigersfan  
Status resolvedResolutionfixed 
Product Version0.713 
Fixed in Version0.717 
Summary0010336: Flying steamships need to be toned down.
DescriptionThe new flying steamships in this patch are a bit too much at the moment. They fire way too quickly, their projectiles are huge and have high caliber making them difficult to dodge (but possible), they have way too much health and they're completely invincible from all attacks except from the top, which is fine except they don't move at all and they sometimes spawn where it's not possible to reach their top (like just underneath a ceiling).

You could either make them less spammy, decrease the size of their projectiles, or make it so attacks from one of the sides works too. Lots of balance possibilities, they're just not very fun right now and not at all worth trying to kill (similar to green slime moulds).
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

theqmann

Jan 18, 2013 1:52 pm

reporter   ~0029920

I agree with the spammy attacks being a bit much. I generally run past them at full speed now since I can't stop to shoot them or the 4 other things attacking me (usually Urban Snipers) without getting repeatedly hit by the steamship giant fireball that goes through walls.

Maybe if the shots didn't go through walls?

Issue History

Date Modified Username Field Change
Jan 11, 2013 2:23 pm Nanashi New Issue
Jan 18, 2013 11:19 am tigersfan Internal Weight => Fix Before Major Release
Jan 18, 2013 11:19 am tigersfan Assigned To => tigersfan
Jan 18, 2013 11:19 am tigersfan Status new => assigned
Jan 18, 2013 1:52 pm theqmann Note Added: 0029920
Jan 22, 2013 11:35 am tigersfan Status assigned => resolved
Jan 22, 2013 11:35 am tigersfan Resolution open => fixed
Jan 22, 2013 11:35 am tigersfan Fixed in Version => 0.717