View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010336 | Valley 2 | Gameplay - Balance Issue | Jan 11, 2013 2:23 pm | Jan 22, 2013 11:35 am | |
Reporter | Nanashi | Assigned To | tigersfan | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.713 | ||||
Fixed in Version | 0.717 | ||||
Summary | 0010336: Flying steamships need to be toned down. | ||||
Description | The new flying steamships in this patch are a bit too much at the moment. They fire way too quickly, their projectiles are huge and have high caliber making them difficult to dodge (but possible), they have way too much health and they're completely invincible from all attacks except from the top, which is fine except they don't move at all and they sometimes spawn where it's not possible to reach their top (like just underneath a ceiling). You could either make them less spammy, decrease the size of their projectiles, or make it so attacks from one of the sides works too. Lots of balance possibilities, they're just not very fun right now and not at all worth trying to kill (similar to green slime moulds). | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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I agree with the spammy attacks being a bit much. I generally run past them at full speed now since I can't stop to shoot them or the 4 other things attacking me (usually Urban Snipers) without getting repeatedly hit by the steamship giant fireball that goes through walls. Maybe if the shots didn't go through walls? |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 11, 2013 2:23 pm | Nanashi | New Issue | |
Jan 18, 2013 11:19 am | tigersfan | Internal Weight | => Fix Before Major Release |
Jan 18, 2013 11:19 am | tigersfan | Assigned To | => tigersfan |
Jan 18, 2013 11:19 am | tigersfan | Status | new => assigned |
Jan 18, 2013 1:52 pm | theqmann | Note Added: 0029920 | |
Jan 22, 2013 11:35 am | tigersfan | Status | assigned => resolved |
Jan 22, 2013 11:35 am | tigersfan | Resolution | open => fixed |
Jan 22, 2013 11:35 am | tigersfan | Fixed in Version | => 0.717 |