View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010407 | Valley 2 | Suggestion - UI Ideas | Jan 19, 2013 12:40 pm | Feb 1, 2013 9:09 am | |
Reporter | Dash275 | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0010407: Have "advisor" be from a different time period than the player so portraits never match. | ||||
Description | This has only happened to me once, but there was one game where my character and my advisor had the same portrait, and it ended up being really confusing to me as to who was saying what. I had to read the names prefacing the dialog, but even then I was always forgetting who was my advisor since I've been using generated names for my characters and both of us had highly foreign two part names. I've since been giving my characters names that I can remember later so that I can figure out who they are in text. I think that the advisor should ultimately be from a different time period to make sure that their portrait never matches the player's and is highly distinct. As far as I know, there's no period based benefits conferred to survivors / the advisor, so I don't believe this should be a big deal. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
has duplicate | 0010540 | closed | Lead resistance member vs. player portraits |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 19, 2013 12:40 pm | Dash275 | New Issue | |
Jan 21, 2013 12:20 pm | tigersfan | Internal Weight | => Feature Suggestion |
Jan 21, 2013 12:20 pm | tigersfan | Status | new => considering |
Jan 31, 2013 4:48 pm | Oralordos | Relationship added | related to 0010540 |
Feb 1, 2013 9:09 am | tigersfan | Relationship replaced | has duplicate 0010540 |