View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010470 | Shattered Haven | GUI | Jan 25, 2013 4:37 pm | Mar 17, 2013 12:09 pm | |
Reporter | GameMaker24 | Assigned To | tigersfan | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010470: MovePlayersToTargetPoint to be ignored gracefully in One Player mode. | ||||
Description | Having not read the help file first, I decided to try using MovePlayersToTargetPoint duirng One Player mode. Not only did the game not recognize the command, it told me so with infinite, repeated prompting until I returned to the editor. I had hoped to move NPC Follower to where the player was standing, to avoid that NPC triggering a different event early (described in separate Mantis issue) but if this isn't possible or desirable, this command should simply be ignored in One Player mode. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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* Move players to target point should now work in solo play with the followers or similar. I've not tested this, but I don't see any reason it shouldn't work from the fairly simple code. Josh, can you test this to see if you can make it break, though? |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 25, 2013 4:37 pm | GameMaker24 | New Issue | |
Jan 25, 2013 4:37 pm | GameMaker24 | Status | new => assigned |
Jan 25, 2013 4:37 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Mar 4, 2013 9:48 pm | Chris_McElligottPark | Note Added: 0030979 | |
Mar 4, 2013 9:48 pm | Chris_McElligottPark | Assigned To | Chris_McElligottPark => tigersfan |
Mar 4, 2013 9:48 pm | Chris_McElligottPark | Status | assigned => feedback |
Mar 17, 2013 12:09 pm | Chris_McElligottPark | Status | feedback => resolved |
Mar 17, 2013 12:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |