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IDProjectCategoryLast Update
0010473Shattered HavenGameplay IdeaMar 9, 2013 7:49 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Summary0010473: Smaller text windows
DescriptionWhile we have plenty of signs posted that take advantage of the large text window, it's far too big for conversational text. Be it scripted story or chatting with NPCs, the huge window comes across as overkill. Further, it does hide a lot of the terrain while it's displayed.

I don't know if there's any logic you can use to display a large window versus a small one, but I thought it was worth noting.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Mar 7, 2013 8:30 pm

administrator   ~0031013

I've thought about this a fair bit since you logged the issue, and I just don't think there's a clean way we can do this without having to go back and check ALL the dialogue to make sure it now fits on the screen. I agree these windows are a tad on the large side, but I think the juice is not worth the squeeze on this one.

GameMaker24

Mar 9, 2013 5:52 pm

manager   ~0031057

Maybe in a later version, we can introduce TEXTTOPSMALL and TEXTBOTSMALL, so that the default window will be the size we always used, but half-height windows could be specifically used during scripted story sequences.

Chris_McElligottPark

Mar 9, 2013 7:49 pm

administrator   ~0031061

Sure, makes sense.

Issue History

Date Modified Username Field Change
Jan 25, 2013 5:26 pm GameMaker24 New Issue
Jan 25, 2013 5:26 pm GameMaker24 Status new => assigned
Jan 25, 2013 5:26 pm GameMaker24 Assigned To => Chris_McElligottPark
Mar 7, 2013 8:30 pm Chris_McElligottPark Note Added: 0031013
Mar 7, 2013 8:30 pm Chris_McElligottPark Status assigned => closed
Mar 7, 2013 8:30 pm Chris_McElligottPark Resolution open => not fixable
Mar 9, 2013 5:52 pm GameMaker24 Note Added: 0031057
Mar 9, 2013 7:49 pm Chris_McElligottPark Note Added: 0031061
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea