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IDProjectCategoryLast Update
0010490Valley 2Bug - Monster BehaviorFeb 8, 2013 1:33 pm
Reporternas1m Assigned To 
Status resolvedResolutionfixed 
Product Version0.721 
Summary0010490: Scout Drone may be a tad too annoying
DescriptionI my current game (default difficulties, 0000033:0000018 turns) these manage to be more annoying (in terms of being undodgeable and hard to hit) as the infamous eagles of Valley 1.

Especially the fact that they are not leaving the players location after hitting him makes it near impossible to get rid of them especially in confined spaces (yes, these even spawn in caves!) - besides looking totally ridiculous.

I would greatly appreciate a balance pass on these.

Cheers,
Bjoern



TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

ShaggyMoose

Jan 27, 2013 12:06 am

reporter   ~0030277

Just chiming in to say its winning my "most aggravating enemy" prize at the moment. It never seems to fly in firing lines and its very difficult to lose. As mentioned above, it spends a lot of time inside the player hit box...

Aquohn

Jan 27, 2013 2:55 am

reporter   ~0030278

These things made me appreciate sine waves to a significantly larger degree than before.

tigersfan

Feb 8, 2013 1:33 pm

reporter   ~0030597

These should be better now. Let me know if they're still an issue.

Issue History

Date Modified Username Field Change
Jan 26, 2013 2:01 pm nas1m New Issue
Jan 27, 2013 12:06 am ShaggyMoose Note Added: 0030277
Jan 27, 2013 2:55 am Aquohn Note Added: 0030278
Jan 28, 2013 1:55 pm tigersfan Internal Weight => Feature Suggestion
Jan 28, 2013 1:55 pm tigersfan Status new => considering
Feb 8, 2013 1:33 pm tigersfan Note Added: 0030597
Feb 8, 2013 1:33 pm tigersfan Status considering => resolved
Feb 8, 2013 1:33 pm tigersfan Resolution open => fixed