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IDProjectCategoryLast Update
0010507Shattered HavenBug - GameplayJan 27, 2013 4:10 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Summary0010507: FGFACING overridden by stationary Follower NPC
DescriptionI've noticed many times that even when I use FGFACING for story scenes, if I'm also using AllowsNormalGameplay, the NPC resting on an N/E tag can change which way he/she is facing at any time, as many times as he/she wants to.

I'm trying to do things like make Lela look back toward home one last time before chasing after Pierce, or having them face each other or a conversation point while talking.
TagsNo tags attached.
Internal WeightPolish Tweak

Activities

Chris_McElligottPark

Jan 27, 2013 4:03 pm

administrator   ~0030298

Do you have an example of a script where this is happening?

GameMaker24

Jan 27, 2013 4:08 pm

manager   ~0030301

Yes, but I haven't commited the changes yet. It's the 095 Main script where Lela runs along north and then east along the river. Unless you're in a hurry, you can revisit this one a different day. :)

Chris_McElligottPark

Jan 27, 2013 4:10 pm

administrator   ~0030303

Ok.

Issue History

Date Modified Username Field Change
Jan 27, 2013 4:02 pm GameMaker24 New Issue
Jan 27, 2013 4:02 pm GameMaker24 Status new => assigned
Jan 27, 2013 4:02 pm GameMaker24 Assigned To => Chris_McElligottPark
Jan 27, 2013 4:03 pm Chris_McElligottPark Note Added: 0030298
Jan 27, 2013 4:08 pm GameMaker24 Note Added: 0030301
Jan 27, 2013 4:10 pm Chris_McElligottPark Note Added: 0030303