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IDProjectCategoryLast Update
0010552Shattered HavenSuggestion - Puzzle MechanicsMar 7, 2013 12:10 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010552: Bombs in strongboxes blow up from initial bomb's explosion.
DescriptionIf you place a bomb next to a strongbox, and if it contains a bomb, the strongbox will not only be blown away, but the bomb inside will ignite, leaving a crater where the strongbox stood.

In reality, this makes perfect sense, but in the game world, it can be a source of confusion. In Level 48 - Upstairs at the Green Hotel, I initially thought the level was impossible because it was my belief that blowing up *any* strongbox would result in a 2nd crater, with the destruction of that strongbox's contents. It was only after I gave up, in ghost mode, that I discovered the sledge hammer could in fact be obtained from one.

So, I don't know if you intended for these double explosions to take place in this puzzle, but I think it will confuse many players. Could we instead allow the unplaced, hidden bombs not to go off? Or should I edit the level's sign to warn players accordingly?
TagsNo tags attached.
Internal WeightPolish Tweak

Activities

Chris_McElligottPark

Mar 7, 2013 12:10 pm

administrator   ~0031009

Thanks!

* Explosions no longer strike objects that are hidden in other objects. So if you put a bomb next to a strongbox with more bombs in it, the strongbox will be destroyed and will reveal the other bombs inside it. If you bomb a wardrobe with a gray in it, the wardrobe is destroyed and the gray pops out at you rather than dying.
** This is actually how it used to be, but when the explosions were upgraded a few months ago this changed.

Issue History

Date Modified Username Field Change
Feb 1, 2013 12:09 pm GameMaker24 New Issue
Feb 1, 2013 12:09 pm GameMaker24 Status new => assigned
Feb 1, 2013 12:09 pm GameMaker24 Assigned To => Chris_McElligottPark
Mar 7, 2013 12:10 pm Chris_McElligottPark Note Added: 0031009
Mar 7, 2013 12:10 pm Chris_McElligottPark Status assigned => resolved
Mar 7, 2013 12:10 pm Chris_McElligottPark Resolution open => fixed