View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010552 | Shattered Haven | Suggestion - Puzzle Mechanics | Feb 1, 2013 12:09 pm | Mar 7, 2013 12:10 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010552: Bombs in strongboxes blow up from initial bomb's explosion. | ||||
Description | If you place a bomb next to a strongbox, and if it contains a bomb, the strongbox will not only be blown away, but the bomb inside will ignite, leaving a crater where the strongbox stood. In reality, this makes perfect sense, but in the game world, it can be a source of confusion. In Level 48 - Upstairs at the Green Hotel, I initially thought the level was impossible because it was my belief that blowing up *any* strongbox would result in a 2nd crater, with the destruction of that strongbox's contents. It was only after I gave up, in ghost mode, that I discovered the sledge hammer could in fact be obtained from one. So, I don't know if you intended for these double explosions to take place in this puzzle, but I think it will confuse many players. Could we instead allow the unplaced, hidden bombs not to go off? Or should I edit the level's sign to warn players accordingly? | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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Thanks! * Explosions no longer strike objects that are hidden in other objects. So if you put a bomb next to a strongbox with more bombs in it, the strongbox will be destroyed and will reveal the other bombs inside it. If you bomb a wardrobe with a gray in it, the wardrobe is destroyed and the gray pops out at you rather than dying. ** This is actually how it used to be, but when the explosions were upgraded a few months ago this changed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 1, 2013 12:09 pm | GameMaker24 | New Issue | |
Feb 1, 2013 12:09 pm | GameMaker24 | Status | new => assigned |
Feb 1, 2013 12:09 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Mar 7, 2013 12:10 pm | Chris_McElligottPark | Note Added: 0031009 | |
Mar 7, 2013 12:10 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 7, 2013 12:10 pm | Chris_McElligottPark | Resolution | open => fixed |