View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010598 | Valley 2 | Bug - Crash or Exception | Feb 5, 2013 4:40 am | Feb 5, 2013 1:51 pm | |
Reporter | Panopticon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.725 | ||||
Fixed in Version | 0.727 | ||||
Summary | 0010598: Fatal Error | ||||
Description | Entering a cavern system the game locked up when I fired sea slider at a snail. | ||||
Tags | No tags attached. | ||||
Internal Weight | Game Crash | ||||
has duplicate | 0010589 | resolved | Chris_McElligottPark | "Fatal error" with fire spells |
|
|
|
Had another error with the Snails. Attaching the new new error file. The game didn't lock up this time. The error occurred in a boss fight room this time. |
|
|
|
Thanks, and sorry about that! * Fixed a bug in the prior two versions of the game that would cause an exception to be thrown when elephant snails or floating slime masses were shot. It will do that 100% of the time if you shoot them when they are not vulnerable, so careful with them! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 5, 2013 4:40 am | Panopticon | New Issue | |
Feb 5, 2013 4:40 am | Panopticon | File Added: UnhandledErrors.txt | |
Feb 5, 2013 12:43 pm | tigersfan | Internal Weight | => Game Crash |
Feb 5, 2013 12:43 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 5, 2013 12:43 pm | tigersfan | Status | new => assigned |
Feb 5, 2013 1:36 pm | Panopticon | Note Added: 0030562 | |
Feb 5, 2013 1:38 pm | Panopticon | File Added: UnhandledErrors2.txt | |
Feb 5, 2013 1:46 pm | Chris_McElligottPark | Note Added: 0030565 | |
Feb 5, 2013 1:46 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 5, 2013 1:46 pm | Chris_McElligottPark | Fixed in Version | => 0.727 |
Feb 5, 2013 1:46 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 5, 2013 1:51 pm | Chris_McElligottPark | Relationship added | has duplicate 0010589 |