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IDProjectCategoryLast Update
0010780Valley 2Bug - Crash or ExceptionFeb 19, 2013 8:29 pm
ReporterMick Assigned ToChris_McElligottPark  
Status resolvedResolutionduplicate 
Product Version1.000 
Fixed in Version1.001 Mouse Aiming For Those Who Stood And Fought 
Summary0010780: ProcessAssertionFailure when attempting to enter building
DescriptionI attempted to enter a building in on side scrolling portion, and the screen stayed black for a while and then my character went back outside. The following stack trace appeared in the game log:

GameInit (10 - 2/18/2013 8:03:57 PM) 2/18/2013 8:24:18 PM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Operation is not valid due to the current state of the object

  at System.Collections.Generic.Stack`1[DungeonNode].Peek () [0x00000] in <filename unknown>:0
  at DungeonMetadata+DungeonMetadataCreationData.AddAndLinkToLastHubChunk (DungeonNodeType NodeType, FourDirection ParentDirection, Boolean IsNewHubChunk) [0x00000] in <filename unknown>:0
  at ChunkScriptStep_DungeonGeneration.FillDungeon (Int32 DungeonID, DungeonGenerationStyle DungeonStyle, Int32 RandomSeed) [0x00000] in <filename unknown>:0
  at ChunkScriptStep_DungeonGeneration.Execute (DungeonGenerationStyle DungeonStyle) [0x00000] in <filename unknown>:0
  at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0
  at GameEntity.GetLinkedDungeonNodeBehindDoorNonSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
  at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0

UsingEntity:0000059 type:Avor
TargetEntity:0003914 type:StiltsHouse2
QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor
QueuedAbilityUse.MessageID:8653
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:2
QueuedAbilityUse.ExecutionContextChunkID:16
QueuedAbilityUse.ExecutionContextRegionID:123
QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0
QueuedAbilityUse.UsingEntityID:59
UsingEntity.TypeData.Type:Avor

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

When I attempted to enter the building a second time, it appeared to work fine.
TagsNo tags attached.
Internal WeightNew

Relationships

duplicate of 0010666 resolvedChris_McElligottPark ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing exception when loading chunk 

Activities

Chris_McElligottPark

Feb 19, 2013 8:29 pm

administrator   ~0030887

Thanks!

* Fixed a bug that could occasionally cause exceptions to be thrown when first generating the interior of a new building.

Issue History

Date Modified Username Field Change
Feb 18, 2013 8:28 pm Mick New Issue
Feb 18, 2013 9:36 pm tigersfan Relationship added duplicate of 0010666
Feb 18, 2013 9:37 pm tigersfan Internal Weight => New
Feb 18, 2013 9:37 pm tigersfan Status new => closed
Feb 18, 2013 9:37 pm tigersfan Resolution open => duplicate
Feb 19, 2013 8:29 pm Chris_McElligottPark Note Added: 0030887
Feb 19, 2013 8:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 19, 2013 8:29 pm Chris_McElligottPark Status closed => resolved
Feb 19, 2013 8:29 pm Chris_McElligottPark Fixed in Version => 1.001 Mouse Aiming For Those Who Stood And Fought