View Issue Details

IDProjectCategoryLast Update
0001086AI War 1 / ClassicSuggestion - Balance TweaksDec 20, 2010 10:57 pm
ReporterFleet Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.028 
Summary0001086: MkIII Tanks Hard-Counter Riot Control Starships
DescriptionI was experimenting with Defender mode. 15 or so MkIII Tanks broke loose and fired a volley at my Riot MkI, destroying it. Now, this is MkIII fleet units against a MkI, but I figured that Starships should be a little tougher than that, even against strong fleet ships.
TagsNo tags attached.
Internal Weight

Activities

keith.lamothe

Nov 4, 2010 7:28 pm

administrator   ~0002729

Did it have any onboard ff's?

But yea, it should be more durable than that :)

Fleet

Nov 4, 2010 7:32 pm

reporter   ~0002730

I had no ff modules.

Chris_McElligottPark

Dec 20, 2010 6:37 pm

administrator   ~0006507

So much has changed since then... I assume fixed?

Fleet

Dec 20, 2010 10:52 pm

reporter   ~0006574

This can be marked resolved; I'll re-open it if it is still an issue. Thank you.

Chris_McElligottPark

Dec 20, 2010 10:57 pm

administrator   ~0006575

Great, thanks for the update! :)

Issue History

Date Modified Username Field Change
Nov 4, 2010 5:47 pm Fleet New Issue
Nov 4, 2010 7:28 pm keith.lamothe Note Added: 0002729
Nov 4, 2010 7:28 pm keith.lamothe Assigned To => keith.lamothe
Nov 4, 2010 7:28 pm keith.lamothe Status new => confirmed
Nov 4, 2010 7:32 pm Fleet Note Added: 0002730
Dec 20, 2010 6:37 pm Chris_McElligottPark Note Added: 0006507
Dec 20, 2010 6:37 pm Chris_McElligottPark Status confirmed => feedback
Dec 20, 2010 10:52 pm Fleet Note Added: 0006574
Dec 20, 2010 10:52 pm Fleet Status feedback => assigned
Dec 20, 2010 10:57 pm Chris_McElligottPark Note Added: 0006575
Dec 20, 2010 10:57 pm Chris_McElligottPark Status assigned => resolved
Dec 20, 2010 10:57 pm Chris_McElligottPark Resolution open => fixed