View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011000 | AI War 1 / Classic | Crash/Exception | Mar 23, 2013 9:11 pm | Mar 26, 2013 1:38 pm | |
Reporter | Fleet | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.013 | ||||
Fixed in Version | 6.014 | ||||
Summary | 0011000: Crash, unknown cause | ||||
Description | Crash occurred when I started placing sniper turrets. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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UnhandledErrors.txt (17,104 bytes)
3/20/2013 7:09:34 PM (6.013) Mem: 172,965,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:34 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/20/2013 7:09:35 PM (6.013) Mem: 176,369,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:35 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/20/2013 7:09:36 PM (6.013) Mem: 180,133,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:36 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/20/2013 7:09:37 PM (6.013) Mem: 183,726,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:37 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/20/2013 7:09:38 PM (6.013) Mem: 186,601,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/20/2013 7:09:39 PM (6.013) Mem: 191,885,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:39 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/21/2013 4:30:38 PM (6.013) Mem: 117,686,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/21/2013 4:30:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in <filename unknown>:0 at Player.DoConstructionEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in <filename unknown>:0 at Player.DoConstructionEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/23/2013 6:07:38 PM (6.013) Mem: 143,953,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/23/2013 6:07:39 PM (6.013) Mem: 146,030,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:39 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 3/23/2013 6:07:41 PM (6.013) Mem: 149,016,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:41 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 |
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Collection was modified while something was enumerating over it (a foreach loop or a enumerator was going over it) Race condition possibly? The fact that it has to do with resources seems suspect, especially with the big change that happened to the conversion system recently. |
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Just experienced this same string of unhandled errors, in a three-player game. Happened 10 times over the course of about seven minutes, and then the game crashed. |
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For 6.014: * Fixed an unhandled-exception bug with the resource auto-conversion logic when player resources would overflow to other players. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 23, 2013 9:11 pm | Fleet | New Issue | |
Mar 23, 2013 9:11 pm | Fleet | File Added: UnhandledErrors.txt | |
Mar 23, 2013 9:11 pm | Fleet | File Added: AdvHyb.sav | |
Mar 23, 2013 9:12 pm | Fleet | Description Updated | |
Mar 24, 2013 12:35 am | TechSY730 | Note Added: 0031349 | |
Mar 24, 2013 7:38 pm | gaber | Note Added: 0031355 | |
Mar 24, 2013 7:46 pm | gaber | Note Edited: 0031355 | |
Mar 26, 2013 1:38 pm | keith.lamothe | Internal Weight | => New |
Mar 26, 2013 1:38 pm | keith.lamothe | Note Added: 0031391 | |
Mar 26, 2013 1:38 pm | keith.lamothe | Status | new => resolved |
Mar 26, 2013 1:38 pm | keith.lamothe | Fixed in Version | => 6.014 |
Mar 26, 2013 1:38 pm | keith.lamothe | Resolution | open => fixed |
Mar 26, 2013 1:38 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |