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IDProjectCategoryLast Update
0011000AI War 1 / ClassicCrash/ExceptionMar 26, 2013 1:38 pm
ReporterFleet Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version6.013 
Fixed in Version6.014 
Summary0011000: Crash, unknown cause
DescriptionCrash occurred when I started placing sniper turrets.
TagsNo tags attached.
Internal WeightNew

Activities

Fleet

Mar 23, 2013 9:11 pm

reporter  

UnhandledErrors.txt (17,104 bytes)   
3/20/2013 7:09:34 PM (6.013) Mem: 172,965,888 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:34 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/20/2013 7:09:35 PM (6.013) Mem: 176,369,664 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:35 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/20/2013 7:09:36 PM (6.013) Mem: 180,133,888 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:36 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/20/2013 7:09:37 PM (6.013) Mem: 183,726,080 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:37 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/20/2013 7:09:38 PM (6.013) Mem: 186,601,472 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:38 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/20/2013 7:09:39 PM (6.013) Mem: 191,885,312 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/20/2013 7:09:39 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/21/2013 4:30:38 PM (6.013) Mem: 117,686,272 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/21/2013 4:30:38 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in <filename unknown>:0 
  at Player.DoConstructionEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in <filename unknown>:0 
  at Player.DoConstructionEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/23/2013 6:07:38 PM (6.013) Mem: 143,953,920 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/23/2013 6:07:38 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/23/2013 6:07:39 PM (6.013) Mem: 146,030,592 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/23/2013 6:07:39 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


3/23/2013 6:07:41 PM (6.013) Mem: 149,016,576 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
3/23/2013 6:07:41 PM (6.013)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
  at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in <filename unknown>:0 
  at Player.set_StoredMetal (FInt value) [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (17,104 bytes)   

Fleet

Mar 23, 2013 9:11 pm

reporter  

AdvHyb.sav (260,523 bytes)

TechSY730

Mar 24, 2013 12:35 am

reporter   ~0031349

Collection was modified while something was enumerating over it (a foreach loop or a enumerator was going over it)

Race condition possibly?

The fact that it has to do with resources seems suspect, especially with the big change that happened to the conversion system recently.

gaber

Mar 24, 2013 7:38 pm

reporter   ~0031355

Last edited: Mar 24, 2013 7:46 pm

Just experienced this same string of unhandled errors, in a three-player game. Happened 10 times over the course of about seven minutes, and then the game crashed.

keith.lamothe

Mar 26, 2013 1:38 pm

administrator   ~0031391

For 6.014:

* Fixed an unhandled-exception bug with the resource auto-conversion logic when player resources would overflow to other players.

Thanks :)

Issue History

Date Modified Username Field Change
Mar 23, 2013 9:11 pm Fleet New Issue
Mar 23, 2013 9:11 pm Fleet File Added: UnhandledErrors.txt
Mar 23, 2013 9:11 pm Fleet File Added: AdvHyb.sav
Mar 23, 2013 9:12 pm Fleet Description Updated
Mar 24, 2013 12:35 am TechSY730 Note Added: 0031349
Mar 24, 2013 7:38 pm gaber Note Added: 0031355
Mar 24, 2013 7:46 pm gaber Note Edited: 0031355
Mar 26, 2013 1:38 pm keith.lamothe Internal Weight => New
Mar 26, 2013 1:38 pm keith.lamothe Note Added: 0031391
Mar 26, 2013 1:38 pm keith.lamothe Status new => resolved
Mar 26, 2013 1:38 pm keith.lamothe Fixed in Version => 6.014
Mar 26, 2013 1:38 pm keith.lamothe Resolution open => fixed
Mar 26, 2013 1:38 pm keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception