View Issue Details

IDProjectCategoryLast Update
0011001AI War 1 / ClassicCrash/ExceptionMar 26, 2013 1:37 pm
ReporterCowinatub Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version6.013 
Fixed in Version6.014 
Summary0011001: DESYNC when playing with champion and player
DescriptionDe sync happens after champion has been in mission world for a small amount of time. Tried re-hosting saved game, didn't fix problem. Also tried re-hosting a new game with same settings(one champion, one player, but a different universe) but encountered exactly the same problem. We are playing defender 45 minutes.
TagsNo tags attached.
Internal WeightNew

Activities

Cowinatub

Mar 24, 2013 1:58 am

reporter  

Saves.zip (26,415 bytes)

TechSY730

Mar 26, 2013 12:21 pm

reporter   ~0031384

Desyncs are considered crash level bugs by the devs, so upping to crash level severity.

keith.lamothe

Mar 26, 2013 1:37 pm

administrator   ~0031390

For 6.014:

* Fixed an unhandled-errors bug with the nemesis logic in Defender mode (it was assuming the game started with an AI HW, which is technically not true in Defender). This could also cause a desync in MP.

Thanks :)

Issue History

Date Modified Username Field Change
Mar 24, 2013 1:58 am Cowinatub New Issue
Mar 24, 2013 1:58 am Cowinatub File Added: Saves.zip
Mar 24, 2013 2:03 am Cowinatub Description Updated
Mar 26, 2013 12:21 pm TechSY730 Note Added: 0031384
Mar 26, 2013 12:21 pm TechSY730 Severity major => crash
Mar 26, 2013 1:37 pm keith.lamothe Internal Weight => New
Mar 26, 2013 1:37 pm keith.lamothe Note Added: 0031390
Mar 26, 2013 1:37 pm keith.lamothe Status new => resolved
Mar 26, 2013 1:37 pm keith.lamothe Fixed in Version => 6.014
Mar 26, 2013 1:37 pm keith.lamothe Resolution open => fixed
Mar 26, 2013 1:37 pm keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception