View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011031 | AI War 1 / Classic | Bug - Gameplay | Mar 30, 2013 1:44 pm | Apr 2, 2013 2:39 pm | |
Reporter | Cyborg | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.015 | ||||
Fixed in Version | 6.016 | ||||
Summary | 0011031: weasel does not attract missile fire | ||||
Description | http://imgur.com/wpt8FhF weasel versus mlrs guardpost | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 6.016: * Fixed a longstanding bug where Neinzul Youngling Weasels were not attracting missile shots aimed at nearby allies. ** Their coverage is still not completely perfect; when a weasel dies any units that it was "covering" may temporarily be susceptible to missile lock, and once the missile is locked on it will go after them. But the weasels will attract most of the incoming fire. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 30, 2013 1:44 pm | Cyborg | New Issue | |
Mar 30, 2013 1:44 pm | Cyborg | File Added: m.sav | |
Mar 30, 2013 1:46 pm | Cyborg | Category | Suggestion - Game Mechanics => Bug - Gameplay |
Mar 30, 2013 2:01 pm | keith.lamothe | Assigned To | => keith.lamothe |
Mar 30, 2013 2:01 pm | keith.lamothe | Status | new => assigned |
Apr 2, 2013 2:39 pm | keith.lamothe | Internal Weight | => New |
Apr 2, 2013 2:39 pm | keith.lamothe | Note Added: 0031442 | |
Apr 2, 2013 2:39 pm | keith.lamothe | Status | assigned => resolved |
Apr 2, 2013 2:39 pm | keith.lamothe | Fixed in Version | => 6.016 |
Apr 2, 2013 2:39 pm | keith.lamothe | Resolution | open => fixed |