View Issue Details

IDProjectCategoryLast Update
0011031AI War 1 / ClassicBug - GameplayApr 2, 2013 2:39 pm
ReporterCyborg Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version6.015 
Fixed in Version6.016 
Summary0011031: weasel does not attract missile fire
Descriptionhttp://imgur.com/wpt8FhF

weasel versus mlrs guardpost
TagsNo tags attached.
Internal WeightNew

Activities

Cyborg

Mar 30, 2013 1:44 pm

reporter  

m.sav (344,187 bytes)

keith.lamothe

Apr 2, 2013 2:39 pm

administrator   ~0031442

For 6.016:

* Fixed a longstanding bug where Neinzul Youngling Weasels were not attracting missile shots aimed at nearby allies.
** Their coverage is still not completely perfect; when a weasel dies any units that it was "covering" may temporarily be susceptible to missile lock, and once the missile is locked on it will go after them. But the weasels will attract most of the incoming fire.

Thanks!

Issue History

Date Modified Username Field Change
Mar 30, 2013 1:44 pm Cyborg New Issue
Mar 30, 2013 1:44 pm Cyborg File Added: m.sav
Mar 30, 2013 1:46 pm Cyborg Category Suggestion - Game Mechanics => Bug - Gameplay
Mar 30, 2013 2:01 pm keith.lamothe Assigned To => keith.lamothe
Mar 30, 2013 2:01 pm keith.lamothe Status new => assigned
Apr 2, 2013 2:39 pm keith.lamothe Internal Weight => New
Apr 2, 2013 2:39 pm keith.lamothe Note Added: 0031442
Apr 2, 2013 2:39 pm keith.lamothe Status assigned => resolved
Apr 2, 2013 2:39 pm keith.lamothe Fixed in Version => 6.016
Apr 2, 2013 2:39 pm keith.lamothe Resolution open => fixed