View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011107 | Skyward Collapse | Gameplay Issue | May 3, 2013 3:55 pm | May 7, 2013 12:20 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .800 Alpha Release | ||||
Fixed in Version | .805 | ||||
Summary | 0011107: Highlight active unit during turn playback in some way? | ||||
Description | I had trouble to follow what was going on during turn playback at times, especially if wanting to use the skip button to skim to a unit that interested me. As the current unit was not highlighted or otherwise indicated (the centering of the screen did not do this job well enough for me) I often only knew which unit was active after it started to move... Alternatively you could show some nifty unit portrait or tooltip somewhere ;)... | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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I found that this was also a big issue for me |
|
* Added a highlight ring under the currently acting entity during playback mode, so that it's easy to tell which entity is acting at the moment. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2013 3:55 pm | nas1m | New Issue | |
May 3, 2013 4:22 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 3, 2013 4:22 pm | tigersfan | Status | new => considering |
May 3, 2013 4:28 pm | GigaClon | Note Added: 0031613 | |
May 7, 2013 12:20 pm | Chris_McElligottPark | Note Added: 0031956 | |
May 7, 2013 12:20 pm | Chris_McElligottPark | Status | considering => resolved |
May 7, 2013 12:20 pm | Chris_McElligottPark | Fixed in Version | => .805 |
May 7, 2013 12:20 pm | Chris_McElligottPark | Resolution | open => fixed |
May 7, 2013 12:20 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |