View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011159 | Skyward Collapse | GUI | May 3, 2013 8:11 pm | May 17, 2013 1:17 pm | |
Reporter | Cyprene | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .801 | ||||
Summary | 0011159: Reorder Military Units | ||||
Description | Here's a suggestion at start, why not put the simpler military units, which don't require a lot to build, at the top of the barracks window list? When I started I was trying to build Berserks, which you can't build without Brewerys which aren't available in the first game. I just assumed that "at the top" meant "first one you should build." | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
related to | 0011111 | resolved | Chris_McElligottPark | Unit production pitfalls (Norse) |
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It's a good idea. I couldn't figure out by what they are ordered now. |
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By seniority? :D This would be a nice change but not urgent. |
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Yeah I ran into this at first, and thought that I needed a brewery to build the first unit. I guess I was also under the impression that the units were ordered by which was the "lowest" vs being ordered alphabetically. I realized after looking at it a bit closer, that it was simply alphabetical. So I voted in favor of this. I don't know of necessarily a "better" way to do it, but I definitely found myself caught in this. |
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The ones that can't be built based on your profile level are now simply hidden. Cheers! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2013 8:11 pm | Cyprene | New Issue | |
May 3, 2013 8:51 pm | orzelek | Note Added: 0031659 | |
May 4, 2013 1:41 am | zharmad | Note Added: 0031725 | |
May 4, 2013 1:57 am | nas1m | Relationship added | related to 0011111 |
May 4, 2013 3:01 am | greywolf22 | Note Added: 0031732 | |
May 4, 2013 6:07 am | tigersfan | Internal Weight | => Feature Suggestion |
May 4, 2013 6:07 am | tigersfan | Status | new => considering |
May 17, 2013 1:17 pm | Chris_McElligottPark | Note Added: 0032350 | |
May 17, 2013 1:17 pm | Chris_McElligottPark | Status | considering => resolved |
May 17, 2013 1:17 pm | Chris_McElligottPark | Resolution | open => fixed |
May 17, 2013 1:17 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |