View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011188 | Skyward Collapse | Gameplay Idea | May 4, 2013 3:08 am | May 17, 2013 1:20 pm | |
Reporter | greywolf22 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | fixed | ||
Product Version | .802 | ||||
Summary | 0011188: Seperate Resource and Resource Producer Buildings sections | ||||
Description | This is pretty minor, but thought it might be better to have the resources in a separate tab then Resource Producer Buildings tab. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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The way resource buildings are laid out is super confusing. It would be nice if either a) each resource chain had its own tab - with base producers at the top, and refiners below it. Or if b) producers and refiners each had seperate tabs. |
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I believe this has since been resolved. Anyhow: 1. There's no room for another tab. 2. The raw resource producers are all on one line, with the super common ones at the very top. 3. All the finished goods are all in another line. No mixing! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2013 3:08 am | greywolf22 | New Issue | |
May 4, 2013 6:25 am | tigersfan | Internal Weight | => Feature Suggestion |
May 4, 2013 6:25 am | tigersfan | Status | new => considering |
May 4, 2013 9:13 am | madcow | Note Added: 0031754 | |
May 17, 2013 1:20 pm | Chris_McElligottPark | Note Added: 0032356 | |
May 17, 2013 1:20 pm | Chris_McElligottPark | Status | considering => closed |
May 17, 2013 1:20 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 17, 2013 1:20 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |