View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001122 | AI War 1 / Classic | Suggestion - New Features | Nov 5, 2010 1:47 pm | Nov 24, 2010 2:46 pm | |
Reporter | Toll | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 4.028 | ||||
Summary | 0001122: Some way to mark planets to avoid | ||||
Description | In essence, this would make ships not travel through the planet but rather take the long way around it, as long as there is a long way around it. Useful to avoid strongholds that you don't want to tackle just yet. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I agree. In addition of the P1 to P9, a bit fat red "!". PS: and since there's more capturables as patches/DLCs are released, maybe you could also add an AI Homeworld icon too (AI1/AI2 or H or Home etc...) to free the P9 :). |
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The homeworld already has a different planet symbol and a red V next to it. |
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Oh god newbie alert! My apologies ^^, I read the manual quite recently and was still thinking about the quote : "P9 - Advanced Research Station or AI Home Planet." Just the "Danger" marker then would be nice. |
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I think there's a bit of misunderstanding here... This wouldn't just put a visual indicator on the planet, but actually make it so that ships don't go through that planet automatically. As far as routing would go, that planet wouldn't even exist (unless there's no way to get to the target planet without going through the marked planet). |
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Out of scope for the moment, but marking for consideration in future DLC or expansions. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 5, 2010 1:47 pm | Toll | New Issue | |
Nov 5, 2010 1:56 pm | Heavens | Note Added: 0002769 | |
Nov 5, 2010 2:24 pm | Heavens | Note Edited: 0002769 | |
Nov 5, 2010 4:02 pm | KDR_11k | Note Added: 0002772 | |
Nov 5, 2010 6:28 pm | Heavens | Note Added: 0002785 | |
Nov 5, 2010 6:31 pm | Toll | Note Added: 0002787 | |
Nov 24, 2010 2:46 pm | Chris_McElligottPark | Status | new => considering |
Nov 24, 2010 2:46 pm | Chris_McElligottPark | Note Added: 0004425 |