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IDProjectCategoryLast Update
0011221AI War 1 / ClassicBug - OtherMay 4, 2013 3:24 pm
ReporterHearteater Assigned To 
Status newResolutionopen 
Product Version6.025 
Summary0011221: Nanoswarm stop attacking
DescriptionI'm almost positive this is because of their paralysis, but I could be wrong. Basically, if you want to wipe out an enemy with them, they can't really do that because after the ships have around 1:45 or so of paralysis, the Nanoswarms stop attacking. After a few seconds, some Nanoswarms jump in and hit them again. Then nothing for another 5 seconds or so. I don't know if there is a better behavioral option or not for them.

In the save, pause and switch to My Layout. Go to Nostramo, right next to my homeworld. Unpause and watch the "action".
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Hearteater

May 4, 2013 2:18 pm

reporter  

Chthonic One

May 4, 2013 3:02 pm

reporter   ~0031775

The ships sacrifice themselves to do the damage they do. I think they do this in an attempt to save you resources. Perhaps a toggle would be nice for those situations like yours where you don't care.

Hearteater

May 4, 2013 3:24 pm

reporter   ~0031776

I'm assuming that's the reason, but maybe they should just put such ships at the bottom of their target list, and so they would continue to attack them if no other targets were present. At least then I can micro them away if I don't want them too.

Issue History

Date Modified Username Field Change
May 4, 2013 2:18 pm Hearteater New Issue
May 4, 2013 2:18 pm Hearteater File Added: BUG - Nanoswarm don\'t kill.sav
May 4, 2013 3:02 pm Chthonic One Note Added: 0031775
May 4, 2013 3:24 pm Hearteater Note Added: 0031776