View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011222 | AI War 1 / Classic | Bug - Other | May 4, 2013 2:22 pm | May 4, 2013 5:02 pm | |
Reporter | Hearteater | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.025 | ||||
Fixed in Version | 6.026 | ||||
Summary | 0011222: Nanoswarm move at a crawl suddenly | ||||
Description | This is a wierd case where friendly Nanoswarms entering one of my systems suddenly just start moving like they are under a massive gravity effect. Then, when they hit a certain point, the speed up to their normal 600 speed. In the save, pause and switch to My Layout. Go to Dynikas just south of my homeworld and what the Cadia worm hole. The Nanoswarms will come through and you'll see the issue. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 6.026: * Fixed a bug where some units like Nanoswarms could get "stuck" at "just exiting a wormhole" speed even after fading fully in, until their next full recalculation. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2013 2:22 pm | Hearteater | New Issue | |
May 4, 2013 2:22 pm | Hearteater | File Added: BUG - Slow Nanos.sav | |
May 4, 2013 5:02 pm | keith.lamothe | Internal Weight | => New |
May 4, 2013 5:02 pm | keith.lamothe | Note Added: 0031782 | |
May 4, 2013 5:02 pm | keith.lamothe | Status | new => resolved |
May 4, 2013 5:02 pm | keith.lamothe | Fixed in Version | => 6.026 |
May 4, 2013 5:02 pm | keith.lamothe | Resolution | open => fixed |
May 4, 2013 5:02 pm | keith.lamothe | Assigned To | => keith.lamothe |