View Issue Details

IDProjectCategoryLast Update
0011227Skyward CollapseGameplay IssueMay 17, 2013 12:58 pm
Reportermadcow Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version.802 
Summary0011227: Let chapman pass through friendly units?
DescriptionThis may be something that just needs to be gotten used to, intentional, or the like. But I had the issue in my first game where one town simply didn't have enough resources to do anything, while many of the raw material producing buildings still had plenty of resources in them. Changing to watch civilians, I noticed that my oversaturated town of workers were basically unable to do anything as they spent so long walking around each other that they weren't able to really cart resources around.

Perhaps this is just bad management/optimization on my end. But I think its worth discussing the issue of letting workers pass through friendly units so long as they don't end their turn sharing a space with another.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

May 17, 2013 12:58 pm

administrator   ~0032323

No more chapmen!

Issue History

Date Modified Username Field Change
May 4, 2013 2:57 pm madcow New Issue
May 5, 2013 1:52 pm tigersfan Internal Weight => Feature Suggestion
May 5, 2013 1:52 pm tigersfan Status new => considering
May 17, 2013 12:58 pm Chris_McElligottPark Note Added: 0032323
May 17, 2013 12:58 pm Chris_McElligottPark Status considering => closed
May 17, 2013 12:58 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 17, 2013 12:58 pm Chris_McElligottPark Resolution open => no change required
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue