View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011263 | Skyward Collapse | Gameplay Idea | May 5, 2013 3:07 am | May 8, 2013 2:35 pm | |
Reporter | Misery | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | .802 | ||||
Summary | 0011263: Give commandment action an AoE | ||||
Description | Commandment only seems to work on the specific tile it's placed in; If there's an enemy unit on that exact tile, they'll attack it, but otherwise they'll just ignore things that are nearby or even right next to that tile. It seems like this action would be alot more useful if it was more of a "general area" sort of thing. Perhaps an AoE that is a ring 3 tiles out from the center might be a good range for it. Or something like that. In addition, perhaps make it a little more costly to use... taking 2 actions instead of just one or something like that. | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
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But, what if the target is a god? Those are hard enough to take out, that I don't want them attacking things around it. I want my guys doing focus fire. |
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This one, actually, can just be scrapped; I had this idea when the commandment action could be used on anything. At the time, while useable on anything, it was really funky to try to get your guys to hit any mobile targets while it was active. Since it's only usable on buildings and gods now, the problem is pretty much gone :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2013 3:07 am | Misery | New Issue | |
May 7, 2013 12:23 pm | tigersfan | Note Added: 0031958 | |
May 7, 2013 12:23 pm | tigersfan | Internal Weight | => Discussion Only |
May 7, 2013 12:23 pm | tigersfan | Status | new => feedback |
May 8, 2013 1:56 am | Misery | Note Added: 0032005 | |
May 8, 2013 1:56 am | Misery | Status | feedback => new |
May 8, 2013 2:35 pm | tigersfan | Status | new => closed |
May 8, 2013 2:35 pm | tigersfan | Resolution | open => no change required |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |