View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011266 | Skyward Collapse | Gameplay Idea | May 5, 2013 3:20 am | May 7, 2013 12:49 pm | |
Reporter | Shumbok | Assigned To | |||
Status | resolved | Resolution | open | ||
Product Version | .805 | ||||
Summary | 0011266: Optional "Bullet Time" for higher Speed multiplier in Combat Phase | ||||
Description | The Combat view becomes very confusing with lots of Units and even an 2x or 4x Multiplier. Maybe it would be a useful feature to put a optional Combat SlowMotion option in here. Maybe an Button that speeds up the movement of the Units, but then slow down to 1x (or maybe a little slower) in a small timeframe before and after an attack. Around 0.1 sec before and after or something like that. That would also help to get some more Overview whats actual happens on the Battlefield without using some sort of stat screen. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2013 3:20 am | Shumbok | New Issue | |
May 7, 2013 12:27 pm | tigersfan | Internal Weight | => New |
May 7, 2013 12:27 pm | tigersfan | Note Added: 0031961 | |
May 7, 2013 12:27 pm | tigersfan | Status | new => resolved |
May 7, 2013 12:27 pm | tigersfan | Product Version | .802 => .805 |
May 7, 2013 12:49 pm | Shumbok | Note Added: 0031965 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |