View Issue Details

IDProjectCategoryLast Update
0011266Skyward CollapseGameplay IdeaMay 7, 2013 12:49 pm
ReporterShumbok Assigned To 
Status resolvedResolutionopen 
Product Version.805 
Summary0011266: Optional "Bullet Time" for higher Speed multiplier in Combat Phase
DescriptionThe Combat view becomes very confusing with lots of Units and even an 2x or 4x Multiplier. Maybe it would be a useful feature to put a optional Combat SlowMotion option in here.
Maybe an Button that speeds up the movement of the Units, but then slow down to 1x (or maybe a little slower) in a small timeframe before and after an attack. Around 0.1 sec before and after or something like that.
That would also help to get some more Overview whats actual happens on the Battlefield without using some sort of stat screen.
TagsNo tags attached.
Internal WeightNew

Activities

tigersfan

May 7, 2013 12:27 pm

reporter   ~0031961

Ok, replay speeds have now been halved. Let me know if that's not good enough.

Shumbok

May 7, 2013 12:49 pm

reporter   ~0031965

nice, I really like the speed right now.

Issue History

Date Modified Username Field Change
May 5, 2013 3:20 am Shumbok New Issue
May 7, 2013 12:27 pm tigersfan Internal Weight => New
May 7, 2013 12:27 pm tigersfan Note Added: 0031961
May 7, 2013 12:27 pm tigersfan Status new => resolved
May 7, 2013 12:27 pm tigersfan Product Version .802 => .805
May 7, 2013 12:49 pm Shumbok Note Added: 0031965
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea