View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011341 | Skyward Collapse | Bug - Gameplay | May 5, 2013 6:33 pm | May 7, 2013 2:47 pm | |
Reporter | Admiral | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | .800 Alpha Release | ||||
Summary | 0011341: Ranged attacks against tiles | ||||
Description | BUG? CONFUSION? I had a ranged attack upon a tile. It did 250 damage to each of 4 Chapmen, plus damage to the tile. Is that intentional? It seems like an attacking unit is much more powerful if there are a lot of units on the target (defending) square. I'd think it should be the opposite: That 250 damage should have gone 1/4th to each of the Chapmen, etc. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||