View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011385 | Skyward Collapse | Bug - Gameplay | May 8, 2013 5:28 am | May 10, 2013 9:39 am | |
Reporter | orzelek | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .805 | ||||
Fixed in Version | .811 | ||||
Summary | 0011385: Ranged units not attacking when they can | ||||
Description | Ranged units seem to not attack always if they have enemy in range. It looks like if they target unit A and go towards it they won't consider any opportunity targets they might be passing while moving. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
has duplicate | 0011407 | closed | Military units not attacking nearby targets |
|
Thanks! * The intelligence of all ranged military units has gone waaaay up. They'll now prefer to attack anything that they can see that is in their range (that they can damage) before they move anywhere. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 8, 2013 5:28 am | orzelek | New Issue | |
May 8, 2013 5:28 am | orzelek | Summary | Ranged units not attacking if they can => Ranged units not attacking when they can |
May 8, 2013 3:20 pm | tigersfan | Internal Weight | => Fix Before Major Release |
May 8, 2013 3:20 pm | tigersfan | Assigned To | => Chris_McElligottPark |
May 8, 2013 3:20 pm | tigersfan | Status | new => assigned |
May 9, 2013 11:39 am | tigersfan | Relationship added | has duplicate 0011407 |
May 10, 2013 9:39 am | Chris_McElligottPark | Note Added: 0032121 | |
May 10, 2013 9:39 am | Chris_McElligottPark | Status | assigned => resolved |
May 10, 2013 9:39 am | Chris_McElligottPark | Fixed in Version | => .811 |
May 10, 2013 9:39 am | Chris_McElligottPark | Resolution | open => fixed |