View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011472 | Skyward Collapse | Gameplay Idea | May 12, 2013 8:18 am | May 15, 2013 1:39 pm | |
Reporter | Winge | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | .812 | ||||
Summary | 0011472: Show required buildings even after the structure has been built. | ||||
Description | There are many times where I will be building a new town, and I want to plop down the requisite buildings before placing the Barracks/Archery Range/Siege Workshop (placement or resource reasons). To do that now, I have to go to another structure and "reverse engineer" the costs of the unit. I have two potential ideas for how to improve this situation: 1. Instead of removing the building requirement, change the color to green. This would allow me to see the requirements in advance, but it might clutter things up unnecessarily at lower resolutions. 2. Add the unit building information to the placement tooltip when the user mouses over the structure in the build menu. This could be very nice for newer players as well, since they will know what they are getting in advance. If desired, this could be a togglable option. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 12, 2013 8:18 am | Winge | New Issue | |
May 14, 2013 11:28 am | tigersfan | Internal Weight | => Feature Suggestion |
May 14, 2013 11:28 am | tigersfan | Status | new => considering |
May 15, 2013 1:39 pm | Mick | Note Added: 0032270 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |