View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011483 | AI War 1 / Classic | Crash/Exception | May 14, 2013 5:08 pm | May 14, 2013 5:52 pm | |
Reporter | Burnstreet | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.027 | ||||
Fixed in Version | 6.030 | ||||
Summary | 0011483: 6.0.28 exception on auto load | ||||
Description | 6.028 is not yet in the drop down in the attached save, trying to autoload all space planes results in an exception and the "waiting for player" message. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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UnhandledErrors.txt (33,113 bytes)
11/25/2010 1:45:47 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:47 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:45:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:45:58 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:58 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:46:05 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:46:05 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:34 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:34 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:39 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:39 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:53 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:53 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:55 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:55 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:56 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:56 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 11/25/2010 1:51:57 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:57 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at GameButton.InitializeType () [0x00000] in <filename unknown>:0 at GameButton.set_Type (GameButtonType value) [0x00000] in <filename unknown>:0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in <filename unknown>:0 at GameButton.EnableType () [0x00000] in <filename unknown>:0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 1/31/2011 5:28:59 AM (5.000) ----------------------------------- UnhandledErrors----------------------------------- 1/31/2011 5:28:59 AM (5.000) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:16;0;12339#1093#0#1#-6285#-12233#-33 System.NullReferenceException: Object reference not set to an instance of an object at Game.AddFgObject (Int32 FGObjectNumber, Int32 X, Int32 Y, .Planet Planet, ForegroundObjectType Type, Int32 PlayerNumber, Boolean OffsetFromPlanetAreaCenter, Boolean IsPlayerBuying, Boolean PlaySound, Boolean ScheduleCollisionDetection, Boolean SkipCollisionDetection, Boolean IgnoreCaps, Boolean IgnoreDisabled, ActionStatus AStatus, .ForegroundObject OverrideParentShipForModule, Int32 OverrideSlotIndexForModule, Boolean CancelIfCollides) [0x00000] in <filename unknown>:0 at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 1/31/2011 5:30:47 AM (5.000) ----------------------------------- UnhandledErrors----------------------------------- 1/31/2011 5:30:47 AM (5.000) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:16;0;3659#1093#0#12#500#500#-33 System.NullReferenceException: Object reference not set to an instance of an object at Game.AddFgObject (Int32 FGObjectNumber, Int32 X, Int32 Y, .Planet Planet, ForegroundObjectType Type, Int32 PlayerNumber, Boolean OffsetFromPlanetAreaCenter, Boolean IsPlayerBuying, Boolean PlaySound, Boolean ScheduleCollisionDetection, Boolean SkipCollisionDetection, Boolean IgnoreCaps, Boolean IgnoreDisabled, ActionStatus AStatus, .ForegroundObject OverrideParentShipForModule, Int32 OverrideSlotIndexForModule, Boolean CancelIfCollides) [0x00000] in <filename unknown>:0 at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 5/12/2011 11:38:50 PM (5.010) ----------------------------------- UnhandledErrors----------------------------------- 5/12/2011 11:38:50 PM (5.010) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:37;0;1#46072 System.NullReferenceException: Object reference not set to an instance of an object at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 5/19/2011 12:27:45 AM (5.010) ----------------------------------- UnhandledErrors----------------------------------- 5/19/2011 12:27:45 AM (5.010) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:37;0;1#100191 System.NullReferenceException: Object reference not set to an instance of an object at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 5/14/2013 11:00:39 PM (6.028) Mem: 125,022,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 5/14/2013 11:00:39 PM (6.028) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:24;0;19917,,19920,,19932,,19951,,19971,,19974,,19977,,19980,,19983,,20002,,20036,,20040,,20043,,20062,,20065,,20068,,20071,,20074,,20124,,20131,,20134,,20138,,20157,,20160,,20163,,20166,,20216,,20220,,20223,,20226,,20245,,20248,,20300,,20304,,20307,,20310,,20313,,20332,,20382,,20386,,20405,,20408,,20411,,20414,,20417,,20436,,20463,,20471,,20474,,20478,,20481,,20482,,20486,,20505,,20508,,20512,,20516,,20519,,20522,,20523,,20527,,20530,,20533,,20550,,20554,,20557,,20560,,20563,,20566,,20569,,20572,,20574,,20578,,20581,,20584,,20587,,20590,,20593,,20596,,20615,,20619,,20622,,20625,,20631,,20637,,20645,,20649,,20652,,20656,,20659,,20662,,20665,,20668,,20671,,20674,,20676,,20680,,20684,,20687,,20691,,20695,,20698,,20718,,20721,,20725,,20728,,20731,,20734,,20737,,20741,,20745,,20748,,20752,,20756,,20759,,20763,,20765,,20785,,20789,,20792,,20796,,20799,,20803,,20806,,20809,,20812,,20815,,20818,,20821,,20824,,20827,,20828,,20832,,20835,,20838,,20841,,20844,,20847,,20850,,20853,,20872,,20876,,20879,,20882,,20885,,20888,,20891,,20894,,20895,,20899,,20902,,20909,,20912,,20915,,20918,,20921,,20940,,20944,,20947,,20950,,20953,,20956,,20959,,20962,,20965,,20969,,20972,,20975,,20978,,20981,,20985,,20989,,20992,,20996,,21000,,21003,,21007,,21026,,21030,,21033,,21036,,21039,,21042,,21048,,21049,,21053,,21057,,21061,,21064,,21067,,21085,,21089,,21092,,21102,,21105,,21125,,21130,,21136,,21139,,21143#18050#0#0#108#0 System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0 at System.Convert.ToInt32 (System.String value) [0x00000] in <filename unknown>:0 at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 5/14/2013 11:02:24 PM (6.028) Mem: 126,750,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 5/14/2013 11:02:24 PM (6.028) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:24;0;20071,,19220,,20756,,19097,,17139,,19196,,20065,,21064,,17454,,20838,,20043,,21048,,20131,,16727,,20590,,19173,,20895,,20659,,20691,,17048,,20554,,20226,,20569,,20882,,19074,,20765,,20557,,20405,,20684,,20959,,19920,,20124,,19287,,20947,,20386,,20587,,20523,,20763,,19313,,20625,,20876,,19281,,20533,,16901,,20505,,16690,,19141,,16927,,20827,,20940,,16856,,19163,,20809,,20157,,20417,,20918,,19917,,20835,,20163,,20074,,20584,,20950,,20841,,20220,,20872,,19983,,18998,,20728,,19216,,20680,,15264,,20853,,20992,,21067,,20806,,20411,,20902,,20304,,20978,,21000,,17095,,20821,,14951,,17383,,20921,,16958,,16708,,17163,,17188,,21057,,21039,,15238,,20828,,21026,,16747,,19371,,20040,,16299,,16802,,16890,,20885,,19284,,20649,,20899,,16789,,19219,,19159,,19130,,20956,,19323,,20695,,20734,,19177,,16785,,20307,,20478,,20832,,19236,,17084,,19069,,20596,,20665,,21130,,16882,,20519,,20036,,20581,,16849,,16952,,19038,,17466,,19192,,17185,,20408,,20062,,21007,,16829,,17210,,19212,,21049,,9476,,20474,,13551,,18862,,15296,,19240,,9522,,15081,,20894,,20631,,21042,,9615,,9625,,15073,,21036,,17147,,18832,,16838,,17143,,20662,,15068,,20745,,18825,,20310,,20985,,20759,,20637,,17170,,19166,,9820,,19317,,13585,,14824,,20482,,19041,,9878,,19951,,20796,,19136,,17077,,9950,,16939,,20975,,16965,,20815,,21143,,20566,,10009,,19320,,20471,,17065,,17061,,20245,,20593,,19277,,20668,,20527,,16810,,21102,,20622#18050#0#0#108#0 System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0 at System.Convert.ToInt32 (System.String value) [0x00000] in <filename unknown>:0 at GameCommand.Execute () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 |
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Oops, forgot to update the dropdown; will get it shortly. Thanks for the report, looking now. |
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Interesting, that bug was actually introduced several versions ago. Anyway, good to fix now. Retesting with fix. |
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Ok, fixed for 6.029, which is now out. Thanks for the report :) Also updated the version dropdown. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 14, 2013 5:08 pm | Burnstreet | New Issue | |
May 14, 2013 5:08 pm | Burnstreet | File Added: bug.sav | |
May 14, 2013 5:10 pm | Burnstreet | File Added: UnhandledErrors.txt | |
May 14, 2013 5:15 pm | Burnstreet | Description Updated | |
May 14, 2013 5:38 pm | keith.lamothe | Note Added: 0032257 | |
May 14, 2013 5:38 pm | keith.lamothe | Assigned To | => keith.lamothe |
May 14, 2013 5:38 pm | keith.lamothe | Status | new => assigned |
May 14, 2013 5:41 pm | keith.lamothe | Note Added: 0032258 | |
May 14, 2013 5:52 pm | keith.lamothe | Internal Weight | => New |
May 14, 2013 5:52 pm | keith.lamothe | Note Added: 0032259 | |
May 14, 2013 5:52 pm | keith.lamothe | Status | assigned => resolved |
May 14, 2013 5:52 pm | keith.lamothe | Fixed in Version | => 6.030 |
May 14, 2013 5:52 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |