View Issue Details

IDProjectCategoryLast Update
0011554Skyward CollapseBug - GameplayMay 21, 2013 9:30 am
ReporterMick Assigned Totigersfan  
Status assignedResolutionopen 
Product Version.901 
Summary0011554: Unit will attack the "ghost" of a unit
DescriptionI don't know if this is by design, but it appears that the AI of the units will act as if units who are not longer there still are (for that turn).

The simplest example of this is having 1 melee on each side. The red melee attacks the blue and dies from the counter damage. During blue's turn, that unit will shift into the spot red was at previously, and shift back (basically looking like it's attacking empty space.)
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Chris_McElligottPark

May 18, 2013 3:30 pm

administrator   ~0032430

This may have been the cause, not sure yet:

* Fixed a couple of issues with the veteran system and the centaur bonuses where too many upgrade levels would be granted, and at the wrong times, such that playback of the actions could become nonsensical (a unit didn't die during the initial prediction, but then did die on the actual playback).

Winge

May 18, 2013 4:15 pm

reporter   ~0032434

There's a few saves in http://www.arcengames.com/mantisbt/view.php?id=11534 to test it out. I noticed some of the same glitches as Mick.

Issue History

Date Modified Username Field Change
May 18, 2013 10:04 am Mick New Issue
May 18, 2013 3:30 pm Chris_McElligottPark Note Added: 0032430
May 18, 2013 4:15 pm Winge Note Added: 0032434
May 21, 2013 9:30 am tigersfan Internal Weight => Major Problem
May 21, 2013 9:30 am tigersfan Assigned To => tigersfan
May 21, 2013 9:30 am tigersfan Status new => assigned