View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011572 | Skyward Collapse | Bug - Gameplay | May 19, 2013 3:55 pm | May 19, 2013 5:48 pm | |
Reporter | Winge | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .904 | ||||
Fixed in Version | .905 | ||||
Summary | 0011572: Placing tile under unit kills the unit | ||||
Description | I love the new tile-placing mechanism, but I see a considerable exploit: placing a tile on top of a unit that is in play destroys that unit. While killing the units will give points (which, btw, I am glad to see return), this acts like an almost free "smite" option for troublesome units. I have only tested this with Red and Blue, but I suspect Bandits would also be included in this bug. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * Fixed a loophole where you could place tiles on top of units or tokens and erase them in the prior version. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 19, 2013 3:55 pm | Winge | New Issue | |
May 19, 2013 5:48 pm | Chris_McElligottPark | Internal Weight | => New |
May 19, 2013 5:48 pm | Chris_McElligottPark | Note Added: 0032460 | |
May 19, 2013 5:48 pm | Chris_McElligottPark | Status | new => resolved |
May 19, 2013 5:48 pm | Chris_McElligottPark | Fixed in Version | => .905 |
May 19, 2013 5:48 pm | Chris_McElligottPark | Resolution | open => fixed |
May 19, 2013 5:48 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |