View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011681 | Skyward Collapse | Gameplay Idea | May 25, 2013 11:22 am | Jun 12, 2013 12:09 pm | |
Reporter | TropeSage | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.002 Hunting Through Rubble | ||||
Fixed in Version | 1.008 Massive Bigness | ||||
Summary | 0011681: Multiplayer Cursors | ||||
Description | It would be nice if I could see the cursors of other players in my game. Or at least let me place some kind of marker down to improve coordination. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Added Beacons to the game: ** Has no gameplay purpose, but is great for marking locations on the map for other players or for your own later recall. If you place a new beacon on top of an existing beacon, it will instead remove the old beacon. ** Did you know? You can hold shift while clicking in order to add or remove a bunch of beacons at once! This actually works with doing any sort of action or tile/unit placement from the left sidebar! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 25, 2013 11:22 am | TropeSage | New Issue | |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Internal Weight | => New |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Note Added: 0032866 | |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Status | new => resolved |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Fixed in Version | => 1.008 Massive Bigness |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 12, 2013 12:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |