View Issue Details

IDProjectCategoryLast Update
0011705AI War 1 / ClassicBug - GameplayMay 29, 2013 5:16 pm
ReporterToranth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version6.032 
Fixed in Version6.036 
Summary0011705: AI reinforcements appearing on top of Human Command Station
DescriptionWhen building a command station in a system with an AI Troop Accelerator, an AI Warp Gate(Reinforce Only), AI reinforcements appeared directly on top of the human Command Station, rather than on top of the guardposts or Troop Accelerator. It appears that the reinforcement logic considers no difference between the Human CS and the AI CS.

Since the AI had FF immune units, this meant instant death for the Command Station almost every AI reinforcement cycle.

Attached is a save demonstrating. Switch to the Dyson's Star system. In about 30 seconds another AI reinforcement cycle will occur, and you can see the results.
TagsNo tags attached.
Internal WeightNew

Activities

Toranth

May 27, 2013 11:56 am

reporter  

keith.lamothe

May 29, 2013 5:16 pm

administrator   ~0032694

Fixed for 6.036, thanks :)

Issue History

Date Modified Username Field Change
May 27, 2013 11:56 am Toranth New Issue
May 27, 2013 11:56 am Toranth File Added: Bug Report - AI Reinforcements at Human CS.sav
May 29, 2013 5:16 pm keith.lamothe Internal Weight => New
May 29, 2013 5:16 pm keith.lamothe Note Added: 0032694
May 29, 2013 5:16 pm keith.lamothe Status new => resolved
May 29, 2013 5:16 pm keith.lamothe Fixed in Version => 6.036
May 29, 2013 5:16 pm keith.lamothe Resolution open => fixed
May 29, 2013 5:16 pm keith.lamothe Assigned To => keith.lamothe