View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0011776 | AI War 1 / Classic | Graphical Bug | Jun 2, 2013 11:02 am | Sep 8, 2013 7:50 pm | |
Reporter | Cyborg | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 6.040 | ||||
Summary | 0011776: Triggering showdown device changes AI HCS icon on map GUI | ||||
Description | ...to an unexplored white dot. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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That's because the HCS is no longer there (it transformed into a GCS and started moving, thus ceasing to be a command station). When the planet has no command station, that's how the map draws it. Or are you saying it's doing this before the GCS spawn? |
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Now that I realize that the home command station is morphing into a GCS, this makes sense, but I still think the map should be drawing this more appropriately. If the win condition is no longer the old enemy planet, if the win condition is the GCS, that should get the old giant white star. I still don't really understand the win condition because I have not successfully survived the showdown. So, is it still the enemy planet or is it the GCS? |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 2, 2013 11:02 am | Cyborg | New Issue | |
Jun 2, 2013 11:02 am | Cyborg | File Added: you dont .sav | |
Jun 2, 2013 12:44 pm | keith.lamothe | Note Added: 0032774 | |
Jun 2, 2013 12:44 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jun 2, 2013 12:44 pm | keith.lamothe | Status | new => feedback |
Jun 2, 2013 12:44 pm | keith.lamothe | Note Edited: 0032774 | |
Sep 8, 2013 7:50 pm | Cyborg | Note Added: 0033380 | |
Sep 8, 2013 7:50 pm | Cyborg | Status | feedback => assigned |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |