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IDProjectCategoryLast Update
0011906AI War 1 / ClassicBug - OtherJun 29, 2013 11:44 am
ReporterDraco18s Assigned To 
Status newResolutionopen 
Product Version7.001 
Summary0011906: Golems & Spirecraft don't fire on Mk5 units unless told
DescriptionScreenshot shows a Spirecraft Siege Tower that is not-firing on the paralyzed mark 5 units (the golems, if active, will also not fire--I believe the Armored Golem is active in the screenshot).

If told to fire upon these units, they will, but they will not do it automatically. Each individual unit must be manually targetted, simply firing on one will not cause the golems/SC to target the others.
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Draco18s

Jun 29, 2013 11:44 am

developer  

2013-06-29_00007.jpg (296,062 bytes)

Draco18s

Jun 29, 2013 11:44 am

developer  

2013-06-29_00008.jpg (298,561 bytes)

Draco18s

Jun 29, 2013 11:44 am

developer   ~0033025

Second screenshot is post ordering the SCST to fire on the Mk5 Frigate, which it happily does.

Issue History

Date Modified Username Field Change
Jun 29, 2013 11:44 am Draco18s New Issue
Jun 29, 2013 11:44 am Draco18s File Added: 2013-06-29_00007.jpg
Jun 29, 2013 11:44 am Draco18s File Added: 2013-06-29_00008.jpg
Jun 29, 2013 11:44 am Draco18s Note Added: 0033025