Taisuru
Jul 26, 2013 6:35 am
reporter
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ArcenDebugLog.txt (8,126 bytes)
7/21/2013 10:21:13 PM
GameInit (0 - 7/21/2013 10:21:13 PM) 7/21/2013 10:21:14 PM
GameInit (1 - 7/21/2013 10:21:14 PM) 7/21/2013 10:21:14 PM
GameInit (2 - 7/21/2013 10:21:14 PM) 7/21/2013 10:21:19 PM
audio load: 158 7/21/2013 10:21:19 PM
GameInit (3 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:19 PM
GameInit (4 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:19 PM
GameInit (5 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:20 PM
GameInit (6 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:20 PM
GameInit (7 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:20 PM
GameInit (8 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:21 PM
GameInit (9 - 7/21/2013 10:21:21 PM) 7/21/2013 10:21:22 PM
GameInit (10 - 7/21/2013 10:21:22 PM) 7/21/2013 11:05:44 PM
GameInit (0 - 7/21/2013 11:05:44 PM) 7/21/2013 11:05:45 PM
GameInit (1 - 7/21/2013 11:05:45 PM) 7/21/2013 11:05:45 PM
GameInit (2 - 7/21/2013 11:05:45 PM) 7/21/2013 11:05:49 PM
audio load: 158 7/21/2013 11:05:49 PM
GameInit (3 - 7/21/2013 11:05:49 PM) 7/21/2013 11:05:49 PM
GameInit (4 - 7/21/2013 11:05:49 PM) 7/21/2013 11:05:50 PM
GameInit (5 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM
GameInit (6 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM
GameInit (7 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM
GameInit (8 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM
GameInit (9 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:51 PM
GameInit (10 - 7/21/2013 11:05:51 PM) 7/21/2013 11:12:29 PM
Generating map with random seed: 201170589 7/22/2013 8:37:23 PM
GameInit (0 - 7/22/2013 8:37:23 PM) 7/22/2013 8:37:24 PM
GameInit (1 - 7/22/2013 8:37:24 PM) 7/22/2013 8:37:24 PM
GameInit (2 - 7/22/2013 8:37:24 PM) 7/22/2013 8:37:28 PM
audio load: 158 7/22/2013 8:37:28 PM
GameInit (3 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (4 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (5 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (6 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (7 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (8 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM
GameInit (9 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:29 PM
GameInit (10 - 7/22/2013 8:37:29 PM) 7/22/2013 8:38:32 PM
Generating map with random seed: 1375899628 7/22/2013 8:38:32 PM
random start! 7/22/2013 8:38:32 PM
smite start! 7/22/2013 8:38:32 PM
add tc 1 start! 7/22/2013 8:38:32 PM
add tc 2 start! 7/22/2013 8:38:32 PM
clear! 7/22/2013 8:38:32 PM
clear 2! 7/22/2013 8:38:32 PM
clear 3! 7/25/2013 10:58:01 AM
GameInit (0 - 7/25/2013 10:58:01 AM) 7/25/2013 10:58:02 AM
GameInit (1 - 7/25/2013 10:58:02 AM) 7/25/2013 10:58:02 AM
GameInit (2 - 7/25/2013 10:58:02 AM) 7/25/2013 10:58:06 AM
audio load: 158 7/25/2013 10:58:06 AM
GameInit (3 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM
GameInit (4 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM
GameInit (5 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM
GameInit (6 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM
GameInit (7 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:07 AM
GameInit (8 - 7/25/2013 10:58:07 AM) 7/25/2013 10:58:08 AM
GameInit (9 - 7/25/2013 10:58:08 AM) 7/25/2013 10:58:09 AM
GameInit (10 - 7/25/2013 10:58:09 AM) 7/26/2013 4:48:26 AM
GameInit (0 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:26 AM
GameInit (1 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:26 AM
GameInit (2 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:30 AM
audio load: 158 7/26/2013 4:48:30 AM
GameInit (3 - 7/26/2013 4:48:30 AM) 7/26/2013 4:48:30 AM
GameInit (4 - 7/26/2013 4:48:30 AM) 7/26/2013 4:48:31 AM
GameInit (5 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM
GameInit (6 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM
GameInit (7 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM
GameInit (8 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:32 AM
GameInit (9 - 7/26/2013 4:48:32 AM) 7/26/2013 4:48:33 AM
GameInit (10 - 7/26/2013 4:48:33 AM) 7/26/2013 5:15:31 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object
at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit
QueuedAbilityUse.MessageID:828
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:115
QueuedAbilityUse.TargetPoint:119,0
QueuedAbilityUse.IntMagnitude:78
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at ArcenDebugging.ProcessAssertionFailure(System.String Message)
at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
7/26/2013 5:15:31 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object
at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit
QueuedAbilityUse.MessageID:829
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:116
QueuedAbilityUse.TargetPoint:119,0
QueuedAbilityUse.IntMagnitude:79
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at ArcenDebugging.ProcessAssertionFailure(System.String Message)
at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
7/26/2013 5:15:31 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object
at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit
QueuedAbilityUse.MessageID:830
Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:117
QueuedAbilityUse.TargetPoint:119,0
QueuedAbilityUse.IntMagnitude:82
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at ArcenDebugging.ProcessAssertionFailure(System.String Message)
at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
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