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IDProjectCategoryLast Update
0012039AI War 1 / ClassicGUIJul 1, 2014 9:57 am
ReporterLord Of Nothing Assigned To 
Status newResolutionopen 
Product Version7.009 
Summary0012039: A few objective screen problems
Description1. The showdown device objectives change to show that you have activated all the devices and need to hold them too early- the change occurs when all device planets have been freed of the AI, even if they do not have command stations.

2. The Fallen Spire objectives change to "Assist imperial spire" after the transceiver is completed, not when the imperial spire actually arrive. Also, the defend transceiver objective is listed as a 'finish scanning' type objective while in progress.

3. Also, if the player has 10 or more cities in the Fallen spire campaign- and is thus eligible to build a second (Or third...) spire galactic capitol, the objective for that shows as well, despite this being a bad idea due to the increased wave intensity for no gain.

4. Finally, if the player has already destroyed an AI home command station, the objectives screen changes back to showing the "Scout for AI home command station" objective (Even if the other home command station location is known.)
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related to 0012013 resolvedkeith.lamothe Compilation of text problems Mark IV 

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Issue History

Date Modified Username Field Change
Aug 4, 2013 6:01 am Lord Of Nothing New Issue
Aug 4, 2013 6:02 am Lord Of Nothing Description Updated
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI
Jul 1, 2014 9:57 am Lord Of Nothing Relationship added related to 0012013