View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012059 | Skyward Collapse | Graphical Bug | Aug 14, 2013 7:52 am | Aug 19, 2013 1:10 pm | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.600 Welcome Yon Nobles | ||||
Fixed in Version | 1.901 Release Candidate 2 | ||||
Summary | 0012059: Bless-able building ruins dont highlight properly when Bless is selected | ||||
Description | It looks like the game is maybe still applying the tile-darkening effect in that view? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * When you switch into a mode like Bless or town center placement, the regularly selected filters temporarily don't show their darkening effects. They were clashing with the colorization from those particular placement modes. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 14, 2013 7:52 am | Misery | New Issue | |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Internal Weight | => New |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Note Added: 0033302 | |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Status | new => resolved |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Fixed in Version | => 1.901 Release Candidate 2 |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 19, 2013 1:10 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |