View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0012130 | Skyward Collapse | Gameplay Issue | Aug 31, 2013 1:39 am | Sep 5, 2013 11:21 pm | |
Reporter | GrimerX | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.001 | ||||
Summary | 0012130: When following ranged unit, include target in view | ||||
Description | I often have my archer or catapult in the middle of the screen shooting off-screen. I can figure out later where the shot landed, but in many cases both units would have fit on screen just fine. Just don't center the attacker in those cases. Debatable: Whether the view should zoom out if attacker and target can't fit given the current zoom level | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Found the 'follow projectile' setting, will try that. |
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... didn't really like it. Preferred the projectile going off-screen, actually. Maybe if it didn't follow by keeping it in the center, but scrolled enough to see the target over the flight of the projectile (not parallax but some idea)... dunno. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 31, 2013 1:39 am | GrimerX | New Issue | |
Sep 1, 2013 9:45 pm | GrimerX | Note Added: 0033359 | |
Sep 5, 2013 11:21 pm | GrimerX | Note Added: 0033361 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |