View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0012178 | Bionic Dues | Gameplay Idea | Sep 8, 2013 9:59 pm | Sep 12, 2013 4:53 pm | |
Reporter | mrhanman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.903 | ||||
Fixed in Version | 0.909 | ||||
Summary | 0012178: Allow turrets to be recalled | ||||
Description | When you place a turret, it stays until it's blown up. I've run into problems where the turret will be down a single tile wide hall when it's killed all the enemy bots, and the only way to get around it is to blow it up. This is further complicated by the fact that you can't directly target a turret. You have to use an AOE attack of some kind. If you are out of ammo for your AOE, you're SOL. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Doing ground fire shots would kill this, surely? |
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If you mean shift-right click, it won't let you do that on a square occupied by a turret, or a virused bot for that matter. You can't even hit it with an AOE attack directly. You have to ground fire to the side. |
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Thanks! * Turrets can now be destroyed by holding shift and firing at them, and the tooltip for them now states this. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 8, 2013 9:59 pm | mrhanman | New Issue | |
Sep 11, 2013 12:01 pm | Chris_McElligottPark | Note Added: 0033480 | |
Sep 11, 2013 12:01 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 11, 2013 12:01 pm | Chris_McElligottPark | Status | new => feedback |
Sep 11, 2013 12:04 pm | mrhanman | Note Added: 0033482 | |
Sep 11, 2013 12:04 pm | mrhanman | Status | feedback => assigned |
Sep 12, 2013 4:53 pm | Chris_McElligottPark | Internal Weight | => New |
Sep 12, 2013 4:53 pm | Chris_McElligottPark | Note Added: 0033548 | |
Sep 12, 2013 4:53 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 12, 2013 4:53 pm | Chris_McElligottPark | Fixed in Version | => 0.909 |
Sep 12, 2013 4:53 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |